porkman, chaotic male redguardian Priest --- ..| $-..| #@..| #|f.| ..| .| -- [Porkman the Aspirant] St10 Dx8 Co9 In9 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 144 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 9% Ring drop chance was reduced to 93% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 95% Armor drop chance was reduced to 91% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 98% chance The following skill was trained at one fifth the usual rate: shield The following skill was limited to skilled proficiency: dart The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 85347 Monster spawn increase reached its maximum at turn 261747 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2008125 The monster class that cannot be genocided was lizard The monster species that spawned more often: immobile colony (freq bonus 4) The monster species that spawned more often: Atlach-Nacha, the Spider God (freq bonus 8) The monster species that spawned more often: retaliatory please (freq bonus 6) The monster species that spawned more often: abscam sportswriter hebraist batsmen stein (freq bonus 18) The monster species that spawned more often: huge metal mole (freq bonus 2) The monster species that spawned more often: pimping intelligently (freq bonus 12) The monster species that spawned more often: evolte (freq bonus 42) The monster species that spawned more often: emergency fungus (freq bonus 12) The monster species that spawned more often: MacBauer (freq bonus 4) The monster species that spawned more often: grave digger (freq bonus 144) The monster species that spawned more often: normal corpse (freq bonus 10) The monster species that spawned more often: undead acid mage (freq bonus 10) The monster species that spawned more often: silver cat (freq bonus 12) The monster species that spawned more often: mana dwarf (freq bonus 24) The monster species that spawned more often: abyss worm mass (freq bonus 9) The monster species that spawned more often: beheaded countercurrent (freq bonus 2) The monster species that spawned more often: returner thou loop (freq bonus 12) The monster species that spawned more often: up-pushing vortex (freq bonus 15) The monster species that spawned more often: maligning impregnably confirmatory hushing frosh dewlap (freq bonus 24) The monster species that spawned more often: older person (freq bonus 36) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 4) The monster species that never randomly spawned: malady kathy monopolizer ritualization The monster species that never randomly spawned: Balance-Elf The monster species that never randomly spawned: farting dude The monster species that never randomly spawned: Bear-Man The monster species that never randomly spawned: doggo liquefier The monster species that never randomly spawned: greater xorn The monster species that never randomly spawned: ammotaur The monster species that never randomly spawned: extractroll The monster species that never randomly spawned: time force patch The monster species that never randomly spawned: gore wort The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 20) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy tar ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 3) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 3) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 16) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 10) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: offlevel item (READ IDENTIFY AT YOUR OWN PERIL, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 105) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 98) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 6) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 2) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 16) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 25) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 32) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this trap was always invisible: container kaboom trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 4) Trap randomization happened for 1 in 528 traps Next attribute increase check would have come at turn 808 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Whiro The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (197) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of enchant armor (AHORA HE ENCONTRADO MUNICIONES) scroll of healing (VIRUS INFECTION DETECTED) scroll of mana (SKYB) scroll of phase door (THE SOW STUPID JESPER GOT BEATEN UP) scroll of standard id (THX 1138) scroll of cure (ANDOVA BEGARIN) * scroll of extra healing (GLLLLLLM) * scroll of greater mana restoration (CIRMOCLINE) Spellbooks spellbook of healing (lunar) spellbook of light (raw) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.