porkman, chaotic male redguardian Priest -|------ #:@f...| .........| #.......| ----#-.-- [Porkman the Aspirant] St12 Dx12 Co17 In4 Wi6 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1790 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: stun resistance You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 193 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 93% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 12% Potion drop chance was reduced to 86% Armor drop chance was reduced to 70% Tool drop chance was reduced to 82% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: general combat The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: devices The following skill couldn't be trained before a certain turn number is reached: form VII (Juyo) (turn 32378) Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 84118 Monster spawn increase reached its maximum at turn 295726 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2022508 The monster class that cannot be genocided was lizard The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: green giant (freq bonus 8) The monster species that spawned more often: Sherine (freq bonus 36) The monster species that spawned more often: rocket mine (freq bonus 16) The monster species that spawned more often: spider bomb (freq bonus 12) The monster species that spawned more often: Fanny's velcro sneaker (freq bonus 8) The monster species that spawned more often: mushroom (freq bonus 16) The monster species that spawned more often: large permamimic (freq bonus 27) The monster species that spawned more often: nonfunctional man (freq bonus 20) The monster species that spawned more often: kobold regent (freq bonus 3) The monster species that spawned more often: blink force fungus (freq bonus 12) The monster species that spawned more often: ban bee (freq bonus 8) The monster species that spawned more often: slug (freq bonus 36) The monster species that spawned more often: agate growth (freq bonus 6) The monster species that spawned more often: petty rifed sephirah (freq bonus 24) The monster species that spawned more often: pitiful nymph (freq bonus 16) The monster species that spawned more often: wide-clubbed tentacle (freq bonus 20) The monster species that spawned more often: immunizer (freq bonus 42) The monster species that spawned more often: undead druid (freq bonus 12) The monster species that spawned more often: peek ant (freq bonus 3) The monster species that spawned more often: flayed skull (freq bonus 4) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 20) The monster trait that was more common: monsters that like to mimic objects (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster species that never randomly spawned: dwarven artillery wizard The monster species that never randomly spawned: pisaca lord The monster species that never randomly spawned: petty lateblutt The monster species that never randomly spawned: multimotored baying recasting The monster species that never randomly spawned: swordsman The monster species that never randomly spawned: oddish The monster species that never randomly spawned: steered procreativity The monster species that never randomly spawned: abetting prescientific The monster species that never randomly spawned: greuro The monster species that never randomly spawned: chic chick The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: mimicry (unidentified) The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: heavy shadow ball ((null)) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 7) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 24) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 19) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 9) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 7) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 43) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 9) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 6) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: spikerack ((null)) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this trap was always invisible: soiltype trap The RNG hath decreed that this trap was generated more often: fountain trap (freq bonus 8) Trap randomization happened for 1 in 242 traps Next attribute increase check would have come at turn 912 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Order, Balance and Chaos Your deity was Chaos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (351) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of remove curse (WHOMPS VEHEMENCE WHALE) scroll of healing (NEW VALUE FOR NAME REJECTED) scroll of mana (GROUP SING MAKE MORE DAMAGED) scroll of phase door (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of standard id (TSVETOCHNYYE SHORTY I LEY) scroll of cure (LET ME VOTE LET ME VOTE LET ME VOTE) * scroll of extra healing (ZELGO MER) * scroll of greater mana restoration (DELUXIDREAM) Spellbooks spellbook of healing (fullpost) spellbook of light (irritating) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.