porkman, chaotic male redguardian Priest ----------------------------------------- |.................................f@....| |.......................................| |....$..................................| |.........C.............................| ------ ---------------------------------- [Porkman the Aspirant] St7 Dx4 Co6 In6 Wi11 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1010 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: keen memory You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 19 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 23 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 70% Weapon drop chance was reduced to 36% Armor drop chance was reduced to 92% Tool drop chance was reduced to 99% Food drop chance was reduced to 96% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: symbiosis The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: searching (turn 15) The following skill became harder to train at higher skill levels: protection spells Heavy curses were more common by 31% Prime curses were more common by 23% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7449 Monster spawn increase reached its maximum at turn 112673 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 847462 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: turret (freq bonus 3) The monster color that was spawned more often: bright blue (freq bonus 3) The monster species that spawned more often: radio transmitter (freq bonus 14) The monster species that spawned more often: concealed huge ogre (freq bonus 30) The monster species that spawned more often: werelocust (freq bonus 10) The monster species that spawned more often: void growth (freq bonus 10) The monster species that spawned more often: readout gradient (freq bonus 30) The monster species that spawned more often: pocking revalidate moralizer erat (freq bonus 8) The monster species that spawned more often: heaven penetrator (freq bonus 24) The monster species that spawned more often: blank light (freq bonus 40) The monster species that spawned more often: creaky throat (freq bonus 10) The monster species that spawned more often: jiggliest prognosticate (freq bonus 30) The monster species that spawned more often: newsgirl premier (freq bonus 16) The monster species that spawned more often: infernal play figure (freq bonus 48) The monster species that spawned more often: mana warp fungus (freq bonus 24) The monster species that spawned more often: meanie baddie (freq bonus 8) The monster species that spawned more often: Morton (freq bonus 15) The monster species that spawned more often: glibglob grue (freq bonus 10) The monster species that spawned more often: waned unclenched (freq bonus 11) The monster species that spawned more often: Medusa (freq bonus 21) The monster species that spawned more often: package chomping (freq bonus 16) The monster species that spawned more often: flat fish (freq bonus 27) The monster trait that was more common: monsters that eat meat (freq bonus 3) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster species that never randomly spawned: si-oh-wee green slime The monster species that never randomly spawned: petty boobed permamimic The monster species that never randomly spawned: yellow yeek The monster species that never randomly spawned: cerulean growth The monster species that never randomly spawned: ohmygod giant The monster species that never randomly spawned: ofc bug The monster species that never randomly spawned: lithely allegement The monster species that never randomly spawned: spimah sephirah The monster species that never randomly spawned: Sheorogath The monster species that never randomly spawned: lava grue The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: amulet of item insecurity (arasia) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was never generated: steal degrade stone (gray) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 21) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 7) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 7) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 6) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 13) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 5) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 10) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 4) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 10) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 89) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: nownsible stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: sharp axe ((null)) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: not seen trap (freq bonus 16) Trap randomization happened for 1 in 600 traps Next attribute increase check would have come at turn 2364 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Erzulie Freda, Marassa Jumeaux and Papa Legba Your deity was Papa Legba The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (424) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of item genocide (PRATYAVAYAH) scroll of healing (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of mana (WHO CARES) scroll of phase door (VITIO PUS RO) scroll of standard id (CHECKED THE AMULET OF REFLECTION AOSDICT) scroll of cure (BEE VERSUS SPIDER THE CONTEST) * scroll of extra healing (CHRISTINE FEMININE) * scroll of greater mana restoration (NIOQUO TARGO) Spellbooks spellbook of healing (dark green) spellbook of wizard lock (octarine) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.