porkman, chaotic male redguardian Priest --.---- +...{=| |..$f.| |..v@.| ----#-- [Porkman the Aspirant] St7 Dx7 Co16 In5 Wi13 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1500 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: searching Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 103 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 96% chance Musable item generation frequency had a negative bias of 2% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 53% Implant drop chance was reduced to 99% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 81% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: matter spells (turn 66) The following skill became untrainable if you tried to train it too early: matter spells (turn 19) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 47756) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63601 Monster spawn increase reached its maximum at turn 294217 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2732639 The monster class that cannot be genocided was kobold The monster species that spawned more often: strewer proconservation (freq bonus 2) The monster species that spawned more often: mississippi furzy (freq bonus 4) The monster species that spawned more often: baby leprechaun (freq bonus 12) The monster species that spawned more often: predomination swarming (freq bonus 4) The monster species that spawned more often: Axel (freq bonus 6) The monster species that spawned more often: energy mushroom (freq bonus 2) The monster species that spawned more often: clap monster (freq bonus 2) The monster species that spawned more often: sub ghost (freq bonus 6) The monster species that spawned more often: blood witch (freq bonus 18) The monster species that spawned more often: del demon (freq bonus 2) The monster species that spawned more often: friction force patch (freq bonus 2) The monster species that spawned more often: implant trove (freq bonus 3) The monster species that spawned more often: hindu gashed grill (freq bonus 24) The monster species that spawned more often: ruby warp patch (freq bonus 12) The monster species that spawned more often: statecraft charlatanism overwise picturesquely deforesting preexamined (freq bonus 3) The monster species that spawned more often: cogitation brokerly (freq bonus 24) The monster species that spawned more often: bramble stalk (freq bonus 4) The monster species that spawned more often: raging ogre (freq bonus 12) The monster species that spawned more often: sticky stalk (freq bonus 4) The monster species that spawned more often: volcanic slinger (freq bonus 32) The monster trait that was more common: monsters that count as animals (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 10) The monster trait that was more common: monsters that are always female (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 5) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 6) The monster species that never randomly spawned: floating colony The monster species that never randomly spawned: breakoff mold The monster species that never randomly spawned: controverted prohibitively factorial scholium The monster species that never randomly spawned: ohmbug The monster species that never randomly spawned: ekilemental The monster species that never randomly spawned: horadrim ancient The monster species that never randomly spawned: shale throng The monster species that never randomly spawned: midget mummy The monster species that never randomly spawned: unexcused concertedly The monster species that never randomly spawned: wealthiest cherrystone The monster class that always generated with extra speed: centaur The monster class that more likely to generate with musable stuff: grue The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: cloak of flight (feathery cloak) The RNG hath decreed that this item was never generated: sand sword ((null)) The RNG hath decreed that this item was never generated: amulet of stopped evolution (darwinism) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 51) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 37) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 145) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 8) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 123) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 12) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 9) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 6) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 3) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 11) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 98) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: implant of vileness (muscular) The RNG hath decreed that this item was always generated cursed: robe of fast casting (black robe) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: feminism dragon scales ((null)) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: steal degrade trap (freq bonus 2) Trap randomization happened for 1 in 187 traps Next attribute increase check would have come at turn 381 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having sleep resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Grime, Dog Shit and Fag Butt Your deity was Fag Butt The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of taming (PENDERFYNIAD ANGHYWIR) scroll of healing (HYPNOTIZED PLAGIARIST) scroll of mana (HERE COMES THE RAIN AGAIN FALLING ON MY HEAD LIKE A SUBWAY TRAIN) scroll of phase door (ISAY INAY) scroll of standard id (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) scroll of cure (DEV LOST IT WITH THE URINE FETISH SHIT) * scroll of extra healing (PARALLAX PROBLEM) * scroll of greater mana restoration (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) Spellbooks spellbook of healing (rough) spellbook of knock (serif) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.