porkman, chaotic male redguardian Priest ------------------ `............@d..| ...................` .| |.... `........d. ----- -----+---d-- [Porkman the Aspirant] St7 Dx8 Co12 In5 Wi16 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1300 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: quad attacks Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 199 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 71% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 85% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 47% Potion drop chance was reduced to 92% Tool drop chance was reduced to 89% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: implants The following skill was trained at half the usual rate: unicorn horn The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: high heels (turn 1) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 32978) The following skill became harder to train at higher skill levels: dagger Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50220 Monster spawn increase reached its maximum at turn 183889 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1618244 The monster class that cannot be genocided was grue The monster species that spawned more often: giant owl (freq bonus 4) The monster species that spawned more often: nail extractor (freq bonus 6) The monster species that spawned more often: disconnected aller (freq bonus 3) The monster species that spawned more often: large dragon (freq bonus 6) The monster species that spawned more often: pustulent force patch (freq bonus 2) The monster species that spawned more often: jordanian torso (freq bonus 2) The monster species that spawned more often: mean flayer (freq bonus 12) The monster species that spawned more often: aaerr (freq bonus 12) The monster species that spawned more often: devious girl (freq bonus 6) The monster species that spawned more often: gnomish caster (freq bonus 2) The monster species that spawned more often: uber pwnzor (freq bonus 10) The monster species that spawned more often: vampiric patch (freq bonus 72) The monster species that spawned more often: gemini beast (freq bonus 4) The monster species that spawned more often: floating merman (freq bonus 12) The monster species that spawned more often: secret car (freq bonus 5) The monster species that spawned more often: siena colony (freq bonus 14) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 8) The monster species that spawned more often: terchet colony (freq bonus 8) The monster species that spawned more often: bandersnatch boss (freq bonus 16) The monster species that spawned more often: desatunculus (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 6) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 8) The monster species that never randomly spawned: kantian yardmaster The monster species that never randomly spawned: anachronounbinder The monster species that never randomly spawned: psychic mushroom The monster species that never randomly spawned: ancient mercurial dragon The monster species that never randomly spawned: buffalo soldier The monster species that never randomly spawned: Detective Kriminologist The monster species that never randomly spawned: easy opponent The monster species that never randomly spawned: warrior changed The monster species that never randomly spawned: pleasure weekly The monster species that never randomly spawned: nondescript patch The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 325) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 19) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 19) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 2) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 7) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 8) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 17) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 85) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: satisfy hunger (cute) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this trap was always invisible: premature death trap The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 2) The spell school whose books are more common was protection spells (freq bonus 11) Trap randomization happened for 1 in 835 traps Next attribute increase check would have come at turn 1005 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having quad attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Softness, Squeakiness and Loudness Your deity was Loudness The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of remove curse (OCTAHEXAOCTA) scroll of healing (MORAL IS RISED WITH PRAS) scroll of mana (WHY ARE RED LEATHER PUMPS SO MERCILESS) scroll of phase door (EY MEHR LAG GEHT WIRKLICH NICHT) scroll of standard id (LITTLE STRAWBERRY ME BABY) scroll of cure (EDEVESH HANAGASH) * scroll of extra healing (ALIUS PRA) * scroll of greater mana restoration (THARR) Spellbooks spellbook of healing (submarine) spellbook of sleep (volatile) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.