porkman, chaotic male redguardian Priest -------- |``....| |..)`..| |``@.d.. -------- [Porkman the Aspirant] St7 Dx6 Co7 In6 Wi10 Ch5 PriRedMalCha S20 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1060 T12 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. q - an uncursed scroll labeled REUTHRA ENROUCH ZERPHRECH {0}. r - a blessed scroll labeled HEAVY ELF CANT FLEW {0}. What do you want to drink? [de or ?*] That is a silly thing to drink. What do you want to read? [h-r or ?*] As you read the scroll, it disappears. This is an identify scroll. The scroll resisted your identification attempt! r - a blessed scroll labeled HEAVY ELF CANT FLEW {0}. The little dog picks up an uncursed dagger {4}. What do you want to read? [h-pr or ?*] As you read the scroll, it disappears. The ceiling rumbles around you! With great effort you move the boulder. You see here an uncursed dagger {4}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 10 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 84% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 75% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: firearms The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: chaos spells (turn 888) The following skill became untrainable after a while: implants (turn 24919) The following skill became harder to train at higher skill levels: healing spells Sticky curses were more common by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42880 Monster spawn increase reached its maximum at turn 117704 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1592028 The monster class that cannot be genocided was wall monster The monster species that spawned more often: graduated clashing (freq bonus 3) The monster species that spawned more often: hup sheeting (freq bonus 4) The monster species that spawned more often: backturn ogre (freq bonus 4) The monster species that spawned more often: money transporter (freq bonus 6) The monster species that spawned more often: magicargot (freq bonus 12) The monster species that spawned more often: soddenly observational (freq bonus 6) The monster species that spawned more often: banded golem (freq bonus 10) The monster species that spawned more often: green mold (freq bonus 9) The monster species that spawned more often: spectre fiend (freq bonus 6) The monster species that spawned more often: active-passive elemental (freq bonus 2) The monster species that spawned more often: russety hadron (freq bonus 3) The monster species that spawned more often: normal elemental (freq bonus 4) The monster species that spawned more often: steel weevil (freq bonus 3) The monster species that spawned more often: blait (freq bonus 1) The monster species that spawned more often: rim golem (freq bonus 12) The monster species that spawned more often: jobbing arcing (freq bonus 8) The monster species that spawned more often: everchanging light (freq bonus 4) The monster species that spawned more often: centaur leader (freq bonus 24) The monster species that spawned more often: bonethrow devil (freq bonus 18) The monster species that spawned more often: skeletal warrior (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 6) The monster trait that was more common: monsters that have claw attacks (freq bonus 6) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 8) The monster species that never randomly spawned: Desiree The monster species that never randomly spawned: combo clean reconcentration encaged disclamatory The monster species that never randomly spawned: energy warp patch The monster species that never randomly spawned: alien plasomorph The monster species that never randomly spawned: deep-religious alien The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: greater fire elemental The monster species that never randomly spawned: cricking freeform sequester disciple The monster species that never randomly spawned: gray warp patch The monster species that never randomly spawned: engchip The RNG hath decreed that this item was never generated: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: geolysis (geological) The RNG hath decreed that this item was never generated: brick missile ((null)) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: automatic katana ((null)) The RNG hath decreed that this item was never generated: sand sword ((null)) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: lead shot ((null)) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 28) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 48) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 8) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 18) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 10) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 10) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 2) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wind bow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 2) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: add spell memory (loved) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: nano nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this trap was always invisible: filtering trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 2) Trap randomization happened for 1 in 193 traps Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1475 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (220) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of fire (GLLLLLLM) scroll of healing (SNU QQQ) scroll of mana (NHQDB IS ACTUALLY KERIOQDB) scroll of phase door (PFAZER) scroll of standard id (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) scroll of cure (ERAU QSSI DRLO WEHT) * scroll of extra healing (KATNISS SHOT PEETA IN THE HEAD) * scroll of greater mana restoration (A ZA Z0 9) scroll of identify (REUTHRA ENROUCH ZERPHRECH) scroll of earth (HEAVY ELF CANT FLEW) Spellbooks spellbook of healing (impregnated) spellbook of knock (stapled) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (62 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (22 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 20 points,