porkman, chaotic male redguardian Priest --------- |.....f.| |....@¯.| ..$.....| - ------- [Porkman the Aspirant] St5 Dx11 Co9 In10 Wi15 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1100 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: fear factor Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 36% Ring drop chance was reduced to 16% Implant drop chance was reduced to 94% Tool drop chance was reduced to 57% Food drop chance was reduced to 73% Monster death drops spawned with only 80% chance The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: axe The following skill was limited to skilled proficiency: spirituality The following skill became untrainable after a while: chaos spells (turn 58611) Sticky curses were more common by 9% Heavy curses were more common by 68% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60601 Monster spawn increase reached its maximum at turn 175793 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 877920 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: rodent (freq bonus 4) The monster species that spawned more often: gono zombie (freq bonus 18) The monster species that spawned more often: grass elemental (freq bonus 14) The monster species that spawned more often: hishi mochi (freq bonus 16) The monster species that spawned more often: cyan missingno (freq bonus 216) The monster species that spawned more often: urinating optometer (freq bonus 48) The monster species that spawned more often: giant horned toad (freq bonus 12) The monster species that spawned more often: ill mold (freq bonus 20) The monster species that spawned more often: newt mummy (freq bonus 42) The monster species that spawned more often: mood cube (freq bonus 7) The monster species that spawned more often: yellow centipede (freq bonus 10) The monster species that spawned more often: hard patch (freq bonus 36) The monster species that spawned more often: power shoggoth (freq bonus 7) The monster species that spawned more often: disenchanter warp patch (freq bonus 10) The monster species that spawned more often: corrosive light (freq bonus 21) The monster species that spawned more often: privatizing barometer reconvene (freq bonus 8) The monster species that spawned more often: inquisitor enterprise (freq bonus 16) The monster species that spawned more often: energy spore (freq bonus 42) The monster species that spawned more often: shrubby civilization (freq bonus 20) The monster species that spawned more often: total wounding knight (freq bonus 36) The monster species that spawned more often: pink frog (freq bonus 24) The monster trait that was more common: monsters that are unsolid (freq bonus 4) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 8) The monster trait that was more common: monsters whose attacks do random things (freq bonus 4) The monster species that never randomly spawned: black unicorn The monster species that never randomly spawned: obsidian gargoyle The monster species that never randomly spawned: blameful snort The monster species that never randomly spawned: acid gurgler The monster species that never randomly spawned: toxic mushroom The monster species that never randomly spawned: false colony The monster species that never randomly spawned: good mithril penetrator The monster species that never randomly spawned: buewueit man The monster species that never randomly spawned: kappa warrior The monster species that never randomly spawned: cyan star The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: invis walkers (steel toed boots) The RNG hath decreed that this item was never generated: implant of beauty (glacial) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 19) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 9) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 8) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 18) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 10) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: lizard scale mail ((null)) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: implant of wannabe (buff) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: red spell trap (freq bonus 18) Trap randomization happened for 1 in 53 traps Next attribute increase check would have come at turn 1128 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from having an increased fear factor (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (202) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of scare monster (PANEMORFA TRAVMATA) scroll of healing (HAKUNA MATATA) scroll of mana (FANNY IS JUST A REGULAR FEMALE NAME) scroll of phase door (DO NOT GOOGLE FOR DISTORTION FRACTURE) scroll of standard id (EIESOUS OUAIR AMOUN OUTHI) scroll of cure (MENTAL TRICK THE FORC AND DEFEN) * scroll of extra healing (GICCC) * scroll of greater mana restoration (TSCHONBLAEIHA) Spellbooks spellbook of healing (memorial) spellbook of sleep (poultry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.