porkman, chaotic male redguardian Priest --- | $| -.#.| |.f.| |..@| |.$.| ----- [Porkman the Aspirant] St7 Dx8 Co7 In4 Wi16 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1040 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: numbopathy Scroll identification only worked 100 times out of 111 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 24 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 178 Monsters only dropped their musable items with 41% chance Monsters only dropped their equipment with 65% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 71% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 80% The following skill was trained at one fifth the usual rate: spear The following skill was limited to expert proficiency: hammer The following skill became untrainable after a while: two-handed weapons (turn 39242) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 47319) The following skill became harder to train at higher skill levels: dart Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 200396 Monster spawn increase reached its maximum at turn 333193 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2360115 The monster class that cannot be genocided was troll The monster species that spawned more often: creeping copper coins (freq bonus 24) The monster species that spawned more often: maintain wine (freq bonus 6) The monster species that spawned more often: politicked cretinized (freq bonus 12) The monster species that spawned more often: fating friending (freq bonus 12) The monster species that spawned more often: very old magic dragon (freq bonus 4) The monster species that spawned more often: yellow femmy (freq bonus 8) The monster species that spawned more often: minotaur lich (freq bonus 2) The monster species that spawned more often: goblin awgwa (freq bonus 24) The monster species that spawned more often: feminism beam (freq bonus 6) The monster species that spawned more often: infernal (freq bonus 12) The monster species that spawned more often: dot grue (freq bonus 4) The monster species that spawned more often: choldrith (freq bonus 4) The monster species that spawned more often: coinferred incarceration (freq bonus 4) The monster species that spawned more often: valorization moulder (freq bonus 6) The monster species that spawned more often: intermingled embowering warily sunderer exempted (freq bonus 3) The monster species that spawned more often: facile parasitical nailhead stodging (freq bonus 8) The monster species that spawned more often: champ chump (freq bonus 36) The monster species that spawned more often: devoted terrier (freq bonus 27) The monster species that spawned more often: falling ball dragon (freq bonus 2) The monster species that spawned more often: baby draken (freq bonus 48) The monster trait that was more common: monsters that howl at the moon (freq bonus 5) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 5) The monster species that never randomly spawned: mosamu nymph The monster species that never randomly spawned: firebrate patch The monster species that never randomly spawned: safariing sadiron seaworthy The monster species that never randomly spawned: goff The monster species that never randomly spawned: indwelling chauvinist bacillary The monster species that never randomly spawned: diminutive kobold The monster species that never randomly spawned: fawn The monster species that never randomly spawned: rainbow mushroom The monster species that never randomly spawned: kobold roxxor The monster species that never randomly spawned: cover fiend The RNG hath decreed that this item was never generated: implant of galvanization (misunderstood) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: maximum damage stone (gray) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: roman sword ((null)) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 17) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 10) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 20) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: snow (tall, freq bonus 26) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 3) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 19) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: butterfinger stone (gray) The RNG hath decreed that this item was always generated cursed: evil leather armor ((null)) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: soil-clinging boots (noble sandals) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this trap was always invisible: elder tentacling trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 18) Trap randomization happened for 1 in 985 traps Next attribute increase check would have come at turn 313 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eurynome, Amon and Acererak Your deity was Acererak The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of light (HERGHLERMAH QERQ JERJVERM) scroll of healing (BLADE GUARD OR SHOCK FIELD DO SO LITTLE DAMAGE THAT THEYRE USELESS) scroll of mana (HI RECLUSE I REALLY LOVE YOUR LETS PLAY) scroll of phase door (FLOW ABLES IS BACKWARD) scroll of standard id (SCROLL LABELS ARE PART OF SLEXQDB) scroll of cure (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) * scroll of extra healing (KILL THE GMAN BUTCHER) * scroll of greater mana restoration (ABOR EFECTOR) Spellbooks spellbook of healing (transparent) spellbook of force bolt (choking) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.