porkman, chaotic male redguardian Priest ---------- |......... |.....$..| |.....@..| |.....f... -----.---- [Porkman the Aspirant] St9 Dx8 Co10 In4 Wi14 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1290 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 58 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 62% Implant drop chance was reduced to 83% Potion drop chance was reduced to 62% Tool drop chance was reduced to 27% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 5) The following skill became untrainable after a while: firearms (turn 7417) The following skill couldn't be trained before a certain turn number is reached: shield (turn 47345) Heavy curses were more common by 23% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60231 Monster spawn increase reached its maximum at turn 164981 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 6895875 The monster class that cannot be genocided was jelly The monster class that was spawned more often: wraith (freq bonus 10) The monster species that spawned more often: floater ogre (freq bonus 30) The monster species that spawned more often: evil elemental (freq bonus 15) The monster species that spawned more often: weak crow (freq bonus 45) The monster species that spawned more often: confiscating toboggan (freq bonus 504) The monster species that spawned more often: elven turret (freq bonus 13) The monster species that spawned more often: medical sativa (freq bonus 78) The monster species that spawned more often: huh (freq bonus 32) The monster species that spawned more often: raw mana vortex (freq bonus 30) The monster species that spawned more often: Mordor orc elite (freq bonus 52) The monster species that spawned more often: radiating slime (freq bonus 13) The monster species that spawned more often: herdswomen forefend (freq bonus 24) The monster species that spawned more often: invisibility absenter laserdisk (freq bonus 12) The monster species that spawned more often: two of spades (freq bonus 13) The monster species that spawned more often: minor fog cloud (freq bonus 26) The monster species that spawned more often: toadyish sounded volatilization aftermost (freq bonus 24) The monster species that spawned more often: weigh barcelona cackle (freq bonus 24) The monster species that spawned more often: Amorous Lady (freq bonus 96) The monster species that spawned more often: real venom monster (freq bonus 84) The monster species that spawned more often: Wedi knight (freq bonus 24) The monster species that spawned more often: huge bloodsucker (freq bonus 13) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 24) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 3) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster species that never randomly spawned: artillery water nymph The monster species that never randomly spawned: full nether ghost The monster species that never randomly spawned: Sing's plateau boot The monster species that never randomly spawned: erring wight The monster species that never randomly spawned: undead wort The monster species that never randomly spawned: hippocratic antic The monster species that never randomly spawned: gray unicorn The monster species that never randomly spawned: backup effortlessly The monster species that never randomly spawned: low speeze The monster species that never randomly spawned: Maurus The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: heavy paper ball ((null)) The RNG hath decreed that this item was never generated: cloak of discount action (eternal cloak) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: oldest staff ((null)) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 19) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 16) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 47) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 34) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 5) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 24) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 88) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 9) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 10) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 11) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 38) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this trap was always invisible: inventory trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 1) Trap randomization happened for 1 in 420 traps Next attribute increase check would have come at turn 988 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Mahal, Holashner and Armok Your deity was Armok The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (526) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of light (CLASH EM EXTENDED OF THE TITANS) scroll of healing (FINGER OF DEATH SELFZAP) scroll of mana (HCALIEN WOUWOU) scroll of phase door (VALLATTA SPEATT) scroll of standard id (MASS ABORTION CAMP) scroll of cure (SNAPE KILLED DUMBLEDORE) * scroll of extra healing (INQUE COMUS) * scroll of greater mana restoration (TERRAHACK TRASHED THE SAMURAI ROLE) Spellbooks spellbook of healing (scintillating) spellbook of sleep (indigo) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.