porkman, chaotic male redguardian Priest ### -@- ...f. ......... ...........| .............| -..............| ...............| ........---------- +-------- [Porkman the Aspirant] St10 Dx4 Co7 In6 Wi14 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1210 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 93% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 80% Tool drop chance was reduced to 67% Food drop chance was reduced to 99% Monster death drops spawned with only 90% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: spear The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: elemental spells (turn 32) The following skill became untrainable after a while: two-weapon combat (turn 56474) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 62395 Monster spawn increase reached its maximum at turn 197234 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2382625 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: green mold (freq bonus 45) The monster species that spawned more often: antimatter stalk (freq bonus 8) The monster species that spawned more often: giant pink dragonfly (freq bonus 5) The monster species that spawned more often: rathewer (freq bonus 6) The monster species that spawned more often: unformous animal (freq bonus 12) The monster species that spawned more often: topaz patch (freq bonus 9) The monster species that spawned more often: devitalized cricking (freq bonus 8) The monster species that spawned more often: fewwer vortex (freq bonus 30) The monster species that spawned more often: laten patch (freq bonus 24) The monster species that spawned more often: Juen's frightening bathing sandal (freq bonus 12) The monster species that spawned more often: restricting spiffily (freq bonus 48) The monster species that spawned more often: defense curse beetle (freq bonus 5) The monster species that spawned more often: accusatorially sustainable (freq bonus 8) The monster species that spawned more often: unknown permamimic (freq bonus 32) The monster species that spawned more often: chaos wizard (freq bonus 64) The monster species that spawned more often: undead wandkeeper (freq bonus 6) The monster species that spawned more often: conspiratorially purified (freq bonus 9) The monster species that spawned more often: big purple unicorn (freq bonus 10) The monster species that spawned more often: nightcreeper (freq bonus 64) The monster species that spawned more often: lurking raven (freq bonus 10) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters with drain resistance (freq bonus 3) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 6) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 15) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 8) The monster species that never randomly spawned: albino warp fungus The monster species that never randomly spawned: orc warrior The monster species that never randomly spawned: matte mushroom The monster species that never randomly spawned: glibbery slime The monster species that never randomly spawned: evil beam The monster species that never randomly spawned: wolf mummy The monster species that never randomly spawned: redistribute outlive The monster species that never randomly spawned: rainbow warp fungus The monster species that never randomly spawned: octarine warp fungus The monster species that never randomly spawned: white stalk The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: brick missile ((null)) The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 41) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 29) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 41) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 25) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 18) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 34) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 10) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 11) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 16) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 41) The RNG hath decreed that this item was always generated cursed: mary sue gloves (princess gloves) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: mystery lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: bulky mithril ball ((null)) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this trap was always invisible: polymorphitis trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 1) Trap randomization happened for 1 in 537 traps Next attribute increase check would have come at turn 1184 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Amon Ra, Hersifon and Mor Havoc Your deity was Mor Havoc The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of rumor (SANTA CLAI) scroll of healing (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) scroll of mana (ZOUCH ZOUKI TO PARY) scroll of phase door (CHECKED THE AMULET OF REFLECTION AOSDICT) scroll of standard id (PNLS DTH) scroll of cure (WE ARE ALL INFECTED BY THE MESHERA) * scroll of extra healing (GREYSNAKE BLACKSNAKE YELLOWSNAKE) * scroll of greater mana restoration (KITCHACKS ORIGINAL MEPHISTO WAS NOT UNBALANCED) Spellbooks spellbook of healing (cyan) spellbook of resist sleep (nonexistant) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.