porkman, chaotic male redguardian Priest --- -+- |.. ..| |..#..| +.f.... #.@..| ------ [Porkman the Aspirant] St6 Dx14 Co15 In4 Wi16 Ch7 PriRedMalCha S3 Dlvl:1 $3 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1390 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! 3 gold pieces. Be careful! New moon tonight. What do you want to read? [h-o or ?*] As you read the scroll, it disappears. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 58 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 232 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 82% chance Amulet drop chance was reduced to 48% Potion drop chance was reduced to 94% Armor drop chance was reduced to 91% Food drop chance was reduced to 97% Monster death drops spawned with only 99% chance The following skill was trained at one fifth the usual rate: occult spells The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 45020) The following skill became harder to train at higher skill levels: broadsword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11960 Monster spawn increase reached its maximum at turn 143366 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1294528 The monster class that cannot be genocided was (null) The monster species that spawned more often: clear elemental (freq bonus 3) The monster species that spawned more often: Aleax writer (freq bonus 2) The monster species that spawned more often: marsupialize hijacking (freq bonus 2) The monster species that spawned more often: black chameleon (freq bonus 4) The monster species that spawned more often: dreadlord (freq bonus 6) The monster species that spawned more often: card warp fungus (freq bonus 4) The monster species that spawned more often: slow-ass colony (freq bonus 6) The monster species that spawned more often: osiris (freq bonus 12) The monster species that spawned more often: deworm pointlessly (freq bonus 7) The monster species that spawned more often: wandering penguin (freq bonus 18) The monster species that spawned more often: The dragon breath hits percenti! (freq bonus 2) The monster species that spawned more often: money transporter (freq bonus 18) The monster species that spawned more often: porter tengu (freq bonus 3) The monster species that spawned more often: normal pete (freq bonus 6) The monster species that spawned more often: midgrue (freq bonus 16) The monster species that spawned more often: unwitted geometer waifing (freq bonus 4) The monster species that spawned more often: who probably (freq bonus 2) The monster species that spawned more often: pushed bathetically reding (freq bonus 4) The monster species that spawned more often: big boo (freq bonus 4) The monster species that spawned more often: fake coins (freq bonus 3) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 4) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 5) The monster species that never randomly spawned: plundering insensate hostly The monster species that never randomly spawned: dehnah sephirah The monster species that never randomly spawned: cave creeper The monster species that never randomly spawned: blue seraphon The monster species that never randomly spawned: feistier pollution extensively The monster species that never randomly spawned: crappy force patch The monster species that never randomly spawned: jolteon The monster species that never randomly spawned: chagrining moppet haltering imminently The monster species that never randomly spawned: turbo stalk The monster species that never randomly spawned: war bear The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: dry up fountain (defiled) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: implant of quickening (eburine) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 75) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 15) The RNG hath decreed that this item was generated more often: feeler gauge stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 19) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 10) The RNG hath decreed that this item was generated more often: goldspell helmet (precious helmet, freq bonus 192) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of shuffling (grunter helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 4) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 9) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 13) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 95) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 7) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 69) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 4) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 82) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: block-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: cubic star ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: claudia trap (freq bonus 1) Trap randomization happened for 1 in 155 traps Next attribute increase check would have come at turn 985 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had the following problem: You always pick up items. (73) You had not decided on your sexuality yet Your chance to block was 21% You had 1499 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Seeker, Osiris and Seth Your deity was Seth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of nastiness (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of healing (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of mana (YASD GUARANTEED OR YOUR MONEY BACK) scroll of phase door (RAMBA ZAMBA) scroll of standard id (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT) scroll of cure (BOYTIT ZIDEC) * scroll of extra healing (LEP GEX VEN ZEA) * scroll of greater mana restoration (K MEASURER FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) Spellbooks spellbook of healing (trembling) spellbook of resist poison (dog eared) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.