porkman, chaotic male redguardian Priest --- |@| -f- . -.- $.| --- [Porkman the Aspirant] St12 Dx12 Co11 In6 Wi14 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: technicality Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Ring drop chance was reduced to 77% Amulet drop chance was reduced to 93% Implant drop chance was reduced to 90% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 78% Armor drop chance was reduced to 99% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 94% chance The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: general combat The following skill couldn't be trained before a certain turn number is reached: devices (turn 17580) The following skill became harder to train at higher skill levels: missile weapons Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59512 Monster spawn increase reached its maximum at turn 297364 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1669265 The monster class that cannot be genocided was grue The monster class that was spawned more often: zombie (freq bonus 6) The monster species that spawned more often: toemodel (freq bonus 40) The monster species that spawned more often: ore-spore lichen (freq bonus 28) The monster species that spawned more often: integral mushroom (freq bonus 27) The monster species that spawned more often: sirlow sephirah (freq bonus 7) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 14) The monster species that spawned more often: controverted sandwort (freq bonus 18) The monster species that spawned more often: yellow stalk (freq bonus 48) The monster species that spawned more often: inventor skirmishing (freq bonus 16) The monster species that spawned more often: silent killer (freq bonus 16) The monster species that spawned more often: quendi wierdo-lord (freq bonus 8) The monster species that spawned more often: null zombie (freq bonus 9) The monster species that spawned more often: pitchblack dragon (freq bonus 48) The monster species that spawned more often: mash ogre lord (freq bonus 24) The monster species that spawned more often: metal (freq bonus 10) The monster species that spawned more often: uninterruptedly emote coloured avifauna (freq bonus 54) The monster species that spawned more often: sanguine mold (freq bonus 28) The monster species that spawned more often: porter rock kobold (freq bonus 64) The monster species that spawned more often: polyester locket spieling (freq bonus 24) The monster species that spawned more often: dream quasielemental (freq bonus 7) The monster species that spawned more often: napper (freq bonus 9) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster species that never randomly spawned: blink stalk The monster species that never randomly spawned: dwarf macer The monster species that never randomly spawned: contamination star The monster species that never randomly spawned: vapor grue The monster species that never randomly spawned: cerulean warp patch The monster species that never randomly spawned: tundra bear The monster species that never randomly spawned: stripper girl The monster species that never randomly spawned: darknesslug The monster species that never randomly spawned: old psychic dragon The monster species that never randomly spawned: QO(stOh]ke^:~ The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: heap stone (gray) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: cloth chain ((null)) The RNG hath decreed that this item was never generated: implant of impossibility (corporal) The RNG hath decreed that this item was never generated: spell retain cloak (inalish cloak) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: wonder chain ((null)) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 17) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 5) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 6) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 18) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 8) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 2) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 5) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 37) The RNG hath decreed that this item was always generated cursed: dark batarang ((null)) The RNG hath decreed that this item was always generated cursed: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: rogues gloves (boiled gloves) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: evil heel trap (freq bonus 3) Trap randomization happened for 1 in 184 traps Next attribute increase check would have come at turn 315 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having confusion resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Corellius, Ayssia and Ni'Pregh Your deity was Ni'Pregh The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (842) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of symbiosis (MAY THE FORCE BE WITH YOU) scroll of healing (PURE VIRTUAL FUNCTION CALL) scroll of mana (DBL DG DR) scroll of phase door (TIGHT SPANDEX SHIRT) scroll of standard id (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of cure (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) * scroll of extra healing (ENSSICIBZ EDUDO) * scroll of greater mana restoration (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) Spellbooks spellbook of healing (featherweight) spellbook of resist poison (candy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Expert) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.