porkman, chaotic male redguardian Priest ---------- ------.........| ..............| |...........r..| |..............| .@.............| |.f............| ------ ........| --------- [Porkman the Aspirant] St5 Dx10 Co11 In8 Wi13 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1180 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 497 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 89% chance Amulet drop chance was reduced to 62% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 58% Monster death drops spawned with only 87% chance The following skill was trained at one fifth the usual rate: high heels The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: dagger (turn 144) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 58733) Sticky curses were more common by 6% Heavy curses were more common by 27% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 85515 Monster spawn increase reached its maximum at turn 430899 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4000183 The monster class that cannot be genocided was leprechaun The monster species that spawned more often: special trapper (freq bonus 6) The monster species that spawned more often: clouding scorched (freq bonus 4) The monster species that spawned more often: drow rogue (freq bonus 8) The monster species that spawned more often: neurotoxin fly (freq bonus 3) The monster species that spawned more often: consenting force fungus (freq bonus 12) The monster species that spawned more often: cupid of death (freq bonus 15) The monster species that spawned more often: stone force fungus (freq bonus 6) The monster species that spawned more often: meduquasit (freq bonus 4) The monster species that spawned more often: curare lichen (freq bonus 4) The monster species that spawned more often: hematologist imprest (freq bonus 4) The monster species that spawned more often: Eurynome (freq bonus 2) The monster species that spawned more often: mouthwater coin (freq bonus 24) The monster species that spawned more often: slow-ass warp fungus (freq bonus 12) The monster species that spawned more often: epidote fungus (freq bonus 8) The monster species that spawned more often: axial laser (freq bonus 2) The monster species that spawned more often: brain golem (freq bonus 18) The monster species that spawned more often: aggravated draconian (freq bonus 8) The monster species that spawned more often: warrior ant (freq bonus 18) The monster species that spawned more often: sweet sister (freq bonus 6) The monster species that spawned more often: zaptrooper (freq bonus 5) The monster trait that was more common: monsters that have a proper name (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster species that never randomly spawned: drying sheeney The monster species that never randomly spawned: slow-ass mold The monster species that never randomly spawned: slow mold The monster species that never randomly spawned: cubature sousing umlauted rumanian statuary antipacifist The monster species that never randomly spawned: furious mushroom The monster species that never randomly spawned: werebeautifulfunnelheeledpump The monster species that never randomly spawned: sucker xorn The monster species that never randomly spawned: Nakoruru The monster species that never randomly spawned: luckdrain rothe The monster species that never randomly spawned: volcanic elemental The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: ore mining (off-build) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 8) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 16) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 7) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: negative dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 13) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 14) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 9) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 7) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: wonder chain ((null)) The RNG hath decreed that this trap was always invisible: item nastification trap The RNG hath decreed that this trap was generated more often: failure trap (freq bonus 5) Trap randomization happened for 1 in 629 traps Next attribute increase check would have come at turn 916 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ceiling Cat, Longcat and Basement Cat Your deity was Basement Cat The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of undo genocide (COMPILE SLEX SUDO UBUNTU) scroll of healing (FAHR TZU) scroll of mana (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of phase door (NO ONE CAN STOP ME) scroll of standard id (TRY HARD) scroll of cure (PHOL ENDE WODAN) * scroll of extra healing (AM PO COLVATIO) * scroll of greater mana restoration (APOCALYPSE) Spellbooks spellbook of healing (impenetrable) spellbook of light (noble) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.