porkman, chaotic male redguardian Priest ---------- |@(....... |d.......| |........| ---------- [Porkman the Aspirant] St10 Dx11 Co16 In7 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1670 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking Scroll identification only worked 100 times out of 505 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 19 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 51% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 88% Wand drop chance was reduced to 71% Armor drop chance was reduced to 94% Food drop chance was reduced to 97% Monster death drops spawned with only 80% chance The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: body armor The following skill became untrainable if you tried to train it too early: missile weapons (turn 9) The following skill became untrainable if you tried to train it too early: implants (turn 1080) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 79745) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32932 Monster spawn increase reached its maximum at turn 286804 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1107145 The monster class that cannot be genocided was dog or other canine The monster color that was spawned more often: orange (freq bonus 5) The monster species that spawned more often: slimy mushroom (freq bonus 36) The monster species that spawned more often: symptomatically etheric dynamist dishonorable steven (freq bonus 4) The monster species that spawned more often: regearing rehearsal (freq bonus 6) The monster species that spawned more often: windscreen eraser (freq bonus 24) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 4) The monster species that spawned more often: yendorian swarm rat (freq bonus 2) The monster species that spawned more often: mummic (freq bonus 2) The monster species that spawned more often: kindergarten puritanically flannelly (freq bonus 10) The monster species that spawned more often: corridor fern (freq bonus 6) The monster species that spawned more often: nondescript colony (freq bonus 4) The monster species that spawned more often: new zombie (freq bonus 8) The monster species that spawned more often: freemason grand chancellor (freq bonus 8) The monster species that spawned more often: mana spore (freq bonus 4) The monster species that spawned more often: adult shimmering dragon (freq bonus 2) The monster species that spawned more often: pension philtering piscine (freq bonus 16) The monster species that spawned more often: guardian tree (freq bonus 12) The monster species that spawned more often: brass dragom (freq bonus 24) The monster species that spawned more often: pimpling sportswear (freq bonus 24) The monster species that spawned more often: swamp ogre (freq bonus 3) The monster species that spawned more often: Rock Lee (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 6) The monster species that never randomly spawned: rose guy The monster species that never randomly spawned: Olog-hai harrer The monster species that never randomly spawned: poscumbutt mummy The monster species that never randomly spawned: corse coordinating step The monster species that never randomly spawned: amnesia spore The monster species that never randomly spawned: jolteon The monster species that never randomly spawned: rogue hireling The monster species that never randomly spawned: adjure thrummy The monster species that never randomly spawned: very large trapper The monster species that never randomly spawned: anti mummy The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: elite batleth ((null)) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: implant of acceleration (empowering) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: symbiote ((null)) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 16) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 38) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 5) The RNG hath decreed that this item was generated more often: meta bow ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 83) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: ash trap (freq bonus 5) Trap randomization happened for 1 in 593 traps Next attribute increase check would have come at turn 469 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having phasing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (187) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of teleportation (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of healing (ULULULULOHH) scroll of mana (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of phase door (FOCUS SASH EM EXTENDED STURDY) scroll of standard id (EROGENOUS KATIA NOISES) scroll of cure (EATING RAW SHOES SPEEDS YOU UP) * scroll of extra healing (SLARSHING HARD HAMME DEFENCE LOWED) * scroll of greater mana restoration (THE BUGFIX SUXXORZ TOTALLY) Spellbooks spellbook of healing (nether) spellbook of knock (curare-impregnated) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.