porkman, chaotic male redguardian Priest -------------- |.......@f.... ......$......| -------------- [Porkman the Aspirant] St11 Dx8 Co13 In6 Wi12 Ch10 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1560 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: magical breathing You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 65 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 230 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 59% chance Wand drop chance was reduced to 90% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 19% Armor drop chance was reduced to 94% Tool drop chance was reduced to 72% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: lance The following skill became untrainable if you tried to train it too early: polearms (turn 79) The following skill became untrainable after a while: matter spells (turn 35146) The following skill became harder to train at higher skill levels: spirituality Heavy curses were more common by 85% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63012 Monster spawn increase reached its maximum at turn 172364 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4391908 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: colorless fungus (freq bonus 3) The monster species that spawned more often: inertia warp patch (freq bonus 16) The monster species that spawned more often: flying rust monster (freq bonus 9) The monster species that spawned more often: mantua chrism (freq bonus 32) The monster species that spawned more often: noguar (freq bonus 24) The monster species that spawned more often: baby metroid (freq bonus 16) The monster species that spawned more often: drafting heartthrob (freq bonus 10) The monster species that spawned more often: gay jelly (freq bonus 3) The monster species that spawned more often: masochist lithuania (freq bonus 24) The monster species that spawned more often: posture passable (freq bonus 18) The monster species that spawned more often: riot breaker (freq bonus 4) The monster species that spawned more often: undead anachronist (freq bonus 6) The monster species that spawned more often: normal monster (freq bonus 48) The monster species that spawned more often: scarlet dragon (freq bonus 9) The monster species that spawned more often: redlite warp fungus (freq bonus 16) The monster species that spawned more often: jesus (freq bonus 12) The monster species that spawned more often: jaguar man (freq bonus 6) The monster species that spawned more often: instituted shadowboxed tartrate juxtaposition pedal deflective (freq bonus 3) The monster species that spawned more often: limner fumble exiled tempter (freq bonus 16) The monster species that spawned more often: freeze (freq bonus 42) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 4) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster species that never randomly spawned: omochi beast The monster species that never randomly spawned: unixmail daemon The monster species that never randomly spawned: volcano dragon The monster species that never randomly spawned: goblin sapper The monster species that never randomly spawned: amagappa The monster species that never randomly spawned: integral wort The monster species that never randomly spawned: among panjandrum The monster species that never randomly spawned: avaricious banger The monster species that never randomly spawned: snow frog The monster species that never randomly spawned: battle-scarred veteran The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: implant of suffering (compact) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 22) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 15) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 32) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 15) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 9) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 10) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 16) The RNG hath decreed that this item was always generated cursed: ragnarok (all-ending) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: implant of anima (aureolin) The RNG hath decreed that this item was always generated cursed: lead shot ((null)) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: bulky flesh ball ((null)) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 4) Trap randomization happened for 1 in 108 traps Next attribute increase check would have come at turn 315 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stunnopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tariru, FIQ and Demo Your deity was Demo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (544) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of identify (WOE AKUET AAAAAAA) scroll of healing (SUPER MARIO SCHWULSHINE) scroll of mana (BFG 9000 OH YEAH) scroll of phase door (BEARD BURGER MASTER) scroll of standard id (BANDSMAN GROOMS LUCK) scroll of cure (CONJUROR AXIOMATICALLY SILO) * scroll of extra healing (EIESOUS OUAIR AMOUN OUTHI) * scroll of greater mana restoration (SIGNAL 11 WAS RAISED) Spellbooks spellbook of healing (defiled) spellbook of resist poison (poultry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (35 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.