porkman, chaotic male redguardian Priest ------ |....| ...@.| |.d#.+ --- -- [Porkman the Aspirant] St9 Dx9 Co7 In5 Wi15 Ch6 PriRedMalCha S13 Dlvl:1 $13 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! 13 gold pieces. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 25 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 16 Monsters only dropped their equipment with 42% chance Scroll drop chance was reduced to 76% Wand drop chance was reduced to 94% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 82% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: occult spells The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: javelin (turn 21) Heavy curses were more common by 30% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48912 Monster spawn increase reached its maximum at turn 118933 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 695268 The monster class that cannot be genocided was mummy The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: hc religious figure (freq bonus 5) The monster species that spawned more often: syncom affecter (freq bonus 24) The monster species that spawned more often: trap stalk (freq bonus 18) The monster species that spawned more often: corpse looter (freq bonus 18) The monster species that spawned more often: large rust monster (freq bonus 4) The monster species that spawned more often: psicky thing (freq bonus 14) The monster species that spawned more often: Sigmund from DCSS (freq bonus 6) The monster species that spawned more often: low grab kop (freq bonus 28) The monster species that spawned more often: petty chain devil (freq bonus 15) The monster species that spawned more often: stripper blustery (freq bonus 64) The monster species that spawned more often: jumping flame flower (freq bonus 4) The monster species that spawned more often: maligning impregnably confirmatory hushing frosh dewlap (freq bonus 15) The monster species that spawned more often: Officer Elena (freq bonus 8) The monster species that spawned more often: basally jacqueline skirting (freq bonus 18) The monster species that spawned more often: cannon sadist (freq bonus 9) The monster species that spawned more often: sorrily neocolonial (freq bonus 14) The monster species that spawned more often: tango odorize (freq bonus 8) The monster species that spawned more often: flaming trove (freq bonus 16) The monster species that spawned more often: dictatorial president (freq bonus 4) The monster species that spawned more often: giant pygmy (freq bonus 27) The monster trait that was more common: monsters who attack with antimatter (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 3) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 3) The monster species that never randomly spawned: baby psychic dragon The monster species that never randomly spawned: banishment sphere The monster species that never randomly spawned: interlocked semidetached The monster species that never randomly spawned: weeping vampire The monster species that never randomly spawned: pt gnome The monster species that never randomly spawned: cracker The monster species that never randomly spawned: arctic abyss The monster species that never randomly spawned: jazzy hands The monster species that never randomly spawned: long lich The monster species that never randomly spawned: layoff outleap The RNG hath decreed that this item was never generated: ether whip ((null)) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: nano pole ((null)) The RNG hath decreed that this item was never generated: ground stomp (groundbreaking) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: bohemian ear spoon ((null)) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 8) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 41) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 12) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 8) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 11) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 11) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 11) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 7) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 44) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: backhand mace ((null)) The RNG hath decreed that this item was always generated cursed: wooden bar ((null)) The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: sharp axe ((null)) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 6) Trap randomization happened for 1 in 243 traps Next attribute increase check would have come at turn 746 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ceipheid, the Lord of Nightmares and Shabranigdo Your deity was Shabranigdo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (181) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 40% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of identify (STUPIDAMY) scroll of healing (THE ELVENPING KLAMMERAFFELUXIDREAM) scroll of mana (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) scroll of phase door (FASCICULUS PROPRIUS) scroll of standard id (SPARKLING EDWARD CULLEN) scroll of cure (ZTORF) * scroll of extra healing (WORLD ENDING LEATHER PUMPS OF RAGNAROK) * scroll of greater mana restoration (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) Spellbooks spellbook of healing (donkey-eared) spellbook of detect monsters (uninscribed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 13 points, Since you escaped early, the score list will not be checked.