porkman, chaotic male redguardian Priest -.-.--- |.....| |.....| |.....| +.....| |.....| |.d...| |@.$..| ----- - [Porkman the Aspirant] St8 Dx7 Co12 In7 Wi16 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1370 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 55 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 44% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 33% Implant drop chance was reduced to 90% Potion drop chance was reduced to 96% Tool drop chance was reduced to 76% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 88% of the time only The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: dart (turn 50) The following skill became untrainable after a while: occult spells (turn 76675) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 16072 Monster spawn increase reached its maximum at turn 97146 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 351664 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: Mirtulani (freq bonus 6) The monster species that spawned more often: gun cat (freq bonus 9) The monster species that spawned more often: priestly lacerate (freq bonus 6) The monster species that spawned more often: cage beetle (freq bonus 30) The monster species that spawned more often: anti-paladin (freq bonus 18) The monster species that spawned more often: sillymondaine (freq bonus 6) The monster species that spawned more often: weregrue (freq bonus 18) The monster species that spawned more often: plasma warp fungus (freq bonus 6) The monster species that spawned more often: satanic groggier (freq bonus 4) The monster species that spawned more often: venom bee (freq bonus 6) The monster species that spawned more often: brill peepshow (freq bonus 15) The monster species that spawned more often: shapelessly sacrificed (freq bonus 8) The monster species that spawned more often: police officer (freq bonus 6) The monster species that spawned more often: sst bulb (freq bonus 18) The monster species that spawned more often: antiphonal liverpool outgunning miscued orbital (freq bonus 6) The monster species that spawned more often: ethereal missingno (freq bonus 6) The monster species that spawned more often: colorful indiscrete blab raglan marihuana (freq bonus 32) The monster species that spawned more often: klarotik (freq bonus 12) The monster species that spawned more often: Erathaol (freq bonus 8) The monster species that spawned more often: backwoodsmen locoism beguine (freq bonus 6) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster species that never randomly spawned: bombsight hardheartedly cream overinsure constancy The monster species that never randomly spawned: little poison ivy The monster species that never randomly spawned: mickey mouse The monster species that never randomly spawned: amnesia patch The monster species that never randomly spawned: Warder Kchief The monster species that never randomly spawned: red koopa The monster species that never randomly spawned: alligator king The monster species that never randomly spawned: postoperatively moi consumer jerseyite The monster species that never randomly spawned: greener frog The monster species that never randomly spawned: Exminator Kop The RNG hath decreed that this item was never generated: razor whip ((null)) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: yatagan ((null)) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: feminism dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of curse (dark cloak) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 13) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 19) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 400) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 20) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 6) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 203) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 2) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 10) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 59) The RNG hath decreed that this item was always generated cursed: flame mountain ((null)) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: ornate mace ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: implant of tsunami (perpetual) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this trap was always invisible: evil heel trap The RNG hath decreed that this trap was generated more often: feeler gauges trap (freq bonus 5) The spell school whose books are more common was body spells (freq bonus 3) Trap randomization happened for 1 in 431 traps Next attribute increase check would have come at turn 320 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Seges, Sophos and Nefas Your deity was Nefas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of trap detection (XTRMNT XTRMNT) scroll of healing (MAKE SLEX GREAT AGAIN) scroll of mana (VERY FUNNY FACIAL EXPRESSION) scroll of phase door (SO LIEBER FLAUSCHIGER REGEN) scroll of standard id (PHD IN HIGH HEELING) scroll of cure (DRAW WAT STUNT) * scroll of extra healing (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) * scroll of greater mana restoration (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) Spellbooks spellbook of healing (green and white) spellbook of detect food (octarine) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.