porkman, chaotic male redguardian Priest - -------------- ----..............---- -...........f@.......| |....................| |....................| ----..............---- -+-|------------ [Porkman the Aspirant] St13 Dx8 Co14 In8 Wi11 Ch11 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1730 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 263 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 22% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 33% Tool drop chance was reduced to 82% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: sexy flats The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: memorization The following skill was limited to expert proficiency: crossbow Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18052 Monster spawn increase reached its maximum at turn 93311 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 893606 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: scratchily proctoring (freq bonus 4) The monster species that spawned more often: yeshiva shape (freq bonus 8) The monster species that spawned more often: tufted asian girl (freq bonus 8) The monster species that spawned more often: rotting quylthulg (freq bonus 8) The monster species that spawned more often: wrinkled mushroom patch (freq bonus 2) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 12) The monster species that spawned more often: hungry soul (freq bonus 6) The monster species that spawned more often: hookier lockjaw (freq bonus 16) The monster species that spawned more often: domestic dwarven mastah (freq bonus 12) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 6) The monster species that spawned more often: mortgagee derailleur (freq bonus 6) The monster species that spawned more often: fecal linkman (freq bonus 12) The monster species that spawned more often: fireball lass (freq bonus 4) The monster species that spawned more often: fabler walleye pontificate (freq bonus 36) The monster species that spawned more often: comb drawl adjourning (freq bonus 12) The monster species that spawned more often: meme patch (freq bonus 12) The monster species that spawned more often: Eva (freq bonus 4) The monster species that spawned more often: outstanding pericynthion braining bondsmen (freq bonus 21) The monster species that spawned more often: condor (freq bonus 16) The monster species that spawned more often: nasty spore (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster trait that was more common: monsters that have scratch attacks (freq bonus 2) The monster species that never randomly spawned: dogmatic ramified The monster species that never randomly spawned: crusher snakeman The monster species that never randomly spawned: nohoho The monster species that never randomly spawned: box warrior The monster species that never randomly spawned: cleaved zombie The monster species that never randomly spawned: black wolf The monster species that never randomly spawned: autoshot banger The monster species that never randomly spawned: get yelped The monster species that never randomly spawned: loud mushroom The monster species that never randomly spawned: mage vortex The monster class that more likely to generate with musable stuff: grue The RNG hath decreed that this item was never generated: heavy paper ball ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: implant of pumping (shaven) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 33) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 55) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 16) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bulky gemstone ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 60) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 77) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: implant of heavy lubrication (not so brave) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: discount action (cashed) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 3) Trap randomization happened for 1 in 372 traps Next attribute increase check would have come at turn 516 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having flying (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Scorpion, Sub-Zero and Kano Your deity was Kano The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1164) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of identify (SO LIEBER FLAUSCHIGER REGEN) scroll of healing (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of mana (YOU HAVE DIED OF DYSENTERY) scroll of phase door (DIE BEFORE YOUVE MOVED) scroll of standard id (ES LAGGT ECHT GANZ GROTTENERBAERMLICH GIGA) scroll of cure (LUXUS MODA) * scroll of extra healing (SENIOR ASSWIPE) * scroll of greater mana restoration (THX FEMMY) Spellbooks spellbook of healing (court) spellbook of resist sleep (birdy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.