porkman, chaotic male redguardian Priest -------- .......| -----........| |..p.........| |d...........| |.@..........| |............| |............. -------------- [Porkman the Aspirant] St10 Dx11 Co11 In9 Wi13 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1440 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: speed Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 48 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 74% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 94% Tool drop chance was reduced to 74% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: gun control The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: unicorn horn The following skill became untrainable after a while: healing spells (turn 34217) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22408 Monster spawn increase reached its maximum at turn 159341 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 864608 The monster class that cannot be genocided was angelic being The monster species that spawned more often: open sea fish (freq bonus 2) The monster species that spawned more often: Crone Lily (freq bonus 8) The monster species that spawned more often: declamatory asterisk (freq bonus 2) The monster species that spawned more often: buttonhook guanin (freq bonus 8) The monster species that spawned more often: darking supersede tweezing mispronounce (freq bonus 6) The monster species that spawned more often: corpser (freq bonus 2) The monster species that spawned more often: leng spider (freq bonus 7) The monster species that spawned more often: brown light (freq bonus 4) The monster species that spawned more often: gorilla (freq bonus 16) The monster species that spawned more often: lib aberration (freq bonus 16) The monster species that spawned more often: crawling eye (freq bonus 12) The monster species that spawned more often: attractive babe (freq bonus 18) The monster species that spawned more often: jaywalking intently (freq bonus 3) The monster species that spawned more often: aztpok (freq bonus 27) The monster species that spawned more often: great plain dragon (freq bonus 48) The monster species that spawned more often: vexedly proffer (freq bonus 6) The monster species that spawned more often: ultraswarm lemure (freq bonus 10) The monster species that spawned more often: unclosing unpreserved (freq bonus 4) The monster species that spawned more often: demonic sandman (freq bonus 2) The monster species that spawned more often: troglodyte queen (freq bonus 9) The monster trait that was more common: monsters that are unsolid (freq bonus 4) The monster trait that was more common: monsters that count as werecreatures (freq bonus 1) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 3) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 18) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 1) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster species that never randomly spawned: gannet inept The monster species that never randomly spawned: Alida The monster species that never randomly spawned: petro wort The monster species that never randomly spawned: eek ant The monster species that never randomly spawned: undead graduate The monster species that never randomly spawned: ego eraser monster The monster species that never randomly spawned: absent patch The monster species that never randomly spawned: gold draconian The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: glare mushroom The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: pet AI stone (gray) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was never generated: nano hammer ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: dixplosion gloves (demolition gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 8) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 4) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 6) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 46) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 11) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: forbidden arrow ((null)) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: heroic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: long pole ((null)) The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this trap was always invisible: simeout trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 4) Trap randomization happened for 1 in 668 traps Next attribute increase check would have come at turn 369 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having drain resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of bhaak, tungtn and Bluescreenofdeath Your deity was Bluescreenofdeath The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (107) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of magic mapping (RAMBA ZAMBA) scroll of healing (LIELAIS KEIZARS IR LAUNUMS) scroll of mana (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of phase door (SUKI TOKIMEKI TO KISS) scroll of standard id (K MEASURERS WAND OF TELEPORTATION SHALL BE RENAMED WAND OF DOES NOT WORK) scroll of cure (PROTECTION FAULT AT ADDRESS 000D 001D) * scroll of extra healing (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) * scroll of greater mana restoration (CWAEWL DAEWL) Spellbooks spellbook of healing (perverted) spellbook of sleep (leather) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.