porkman, chaotic male redguardian Priest ############ #####################,, ----,#,,,,,,,,,,`# ##,,,,,,,,,,,,,,,,,,,,,,,,,|..|,,,,#,,##---,# #,,#####-----###########,,,...-,,,,, ...|,# #,## ).. #,,,|..|,, |,### #,# ))) |.{| #,,,# #,# )[) ---- #,,,, #,# ) #,#-----------------------,, #,# . #,,.......................,# #,# . #,,|.....................|,# ------#----------------- ##########,## | |.....................|,#######|......................| ,,,,,,,,,,,), -----------------------,,,,,,,,...$...................| ##########,########@, ,,,#######|......................| #,,,,,,,,,@, ##,# |.......^..{............ ############ #,# ------------------------ #,# #,# #,# #,# ############ ##,### #,,,,,,,,,,# ,,,,,########### #,--------.--- ,,,,,,,,,,,,,,,# #,...........| --------.--,,,,# #,|..........| |.........|,##,#######,|..........| |.........|,,,,,,,,,,%,|..........| |.........|,,,,,,,,,,,,+<.........| |.........| ##|..........| |.........| |..........| |.........| ------------ |.........| |.........| |.........| |.........| |.........| |.........| |.........| |.........| ----------- [Porkman the Adept] St12 Dx12 Co14 In5 Wi15 Ch7 PriRedMalCha S8212 Dlvl:5 $726 HP-12(108) Pw74(74) AC-14 MC2 Mov12 Sn0 Xp8/1814 Wt349/1800 T7199 Par Latest messages Ziratha swings his raygun. Ziratha hits you! [-4 -> 15] Warning: HP low! Ziratha swings his raygun. Ziratha hits you! [-3 -> 12] Warning: HP low! Ziratha swings his raygun. Ziratha hits you! You dream that you hear the howling of the CwnAnnwn... [-4 -> 8] Warning: HP low! Ziratha fires 4 laser beams! You are hit by the 1st laser beam! [-3 -> 5] Warning: HP low! You dodge the 2nd laser beam. You are hit by the 3rd laser beam! You die... Your inventory Amulets # - an uncursed amulet versus poison {0} # - an uncursed amulet of life saving {0} # - a blessed amulet of waterwalking (being worn) {0} Weapons # - an uncursed +1 dagger {4} # - a * uncursed +0 droven crossbow {30} # - an uncursed +0 axe {24} a - a blessed +0 mace {12} r - an uncursed +0 telephone {2} s - an uncursed +0 silver mace (weapon in hand) {12} u - a blessed +0 crossbow {20} Armor # - a blessed +0 studded leather armor {80} # - an uncursed +1 randomized helmet {20} b - a blessed +0 robe {16} c - a blessed +2 small shield (being worn) {12} C - an uncursed +0 pair of water walking boots (being worn) {8} E - a blessed +5 elven leather helm (being worn) {2} H - an uncursed +1 studded leather armor (being worn) {80} N - an uncursed +0 radioactive undergarment (being worn) {2} Y - an uncursed +0 dwarvish cloak (being worn) {4} Comestibles # - an uncursed porter lichen corpse {20} # - 2 uncursed apples {0} # - an uncursed tin of shrieker {0} # - 4 uncursed pears {0} # - an uncursed cram ration {0} # - an uncursed tin of decipede meat {0} f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} w - 3 uncursed tripe rations {0} I - an uncursed sprig of wolfsbane {0} J - an uncursed food ration {0} P - an uncursed holy wafer {0} Scrolls # - an uncursed scroll of magic mapping called amy and a harem of trolls {0} # - an uncursed finalized scroll of growth called suck suck suck {0} # - an uncursed finalized scroll of sinking called amy the whore {0} # - an uncursed finalized scroll of fire called amy sucks horses {0} # - a cursed scroll of superior material called porkman is larientelrunya's bane {0} # - 2 uncursed scrolls of standard id {0} # - an uncursed finalized scroll of symbiosis called PORKMAN WILL ASCEND SLEX AND FUCK AMY UP {0} # - an uncursed scroll of blank paper {0} j - a blessed scroll of blank paper {0} l - 8 uncursed scrolls of healing {0} m - 5 uncursed scrolls of mana {0} n - 4 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of cure {0} z - a blessed scroll of identify {0} D - an uncursed finalized scroll of charging called amy and a troll, sitting on a tree, K-I-S-S-I-N-G {0} G - a blessed scroll of healing {0} O - an uncursed scroll of fire called amy sucks horses {0} Q - an uncursed scroll of teleportation called daeth to amy (in a vat of piss) {0} W - a cursed scroll of enchant weapon called AMY FUCK {0} Spellbooks # - an uncursed spellbook of BUC knowledge (0:2) {0} # - an uncursed spellbook of acid ingestion (0:0) {0} h - a blessed spellbook of healing (2:1) {0} i - a blessed spellbook of detect monsters (0:5) {0} t - an uncursed finalized spellbook of healing (0:5) {0} M - an uncursed spellbook of levitation (0:0) {0} Z - an uncursed spellbook of sand (0:3) {0} Potions # - a cursed potion of oil (400) {0} # - an uncursed potion of healing {0} # - a blessed potion of full healing {0} # - an uncursed potion of extra healing {0} d - 3 potions of holy water {0} e - a finalized potion of holy water {0} x - a blessed potion of see invisible {0} Rings # - a cursed ring of sleeping {0} o - an uncursed ring of cold resistance {0} A - an uncursed ring of shock resistance (on right hand) {0} L - an uncursed ring of see invisible {0} R - a cursed ring of disarming {0} Wands # - an uncursed wand of light (0:16) {0} # - an uncursed wand of cold called ice (0:7) {0} # - a blessed wand of sleep called sleep/death (0:7) {0} # - an uncursed wand of polymorph called poly (0:2) {0} # - an uncursed wand of wind (0:18) {0} v - an uncursed wand of extra healing called some healing (0:7) {0} F - an uncursed wand of cancellation (0:6) {0} S - an uncursed wand of fear called fear (0:9) {0} T - an uncursed wand of fear called fear (0:8) {0} Tools # - an uncursed brass lantern (1425) {0} # - an uncursed magic whistle called magix {0} # - an uncursed tin opener {0} k - a blessed magic marker (0:99) {0} q - a blessed tin whistle called tin {0} y - an uncursed figurine of a lichen {0} B - 13 uncursed wax candle (2000)'s {0} K - an uncursed tin opener {0} X - an uncursed unspecified candle (2000) {0} Gems U - 4 uncursed +0 graphites V - a cursed -5 worthless piece of teal glass {1} Final attributes You were piously aligned Your alignment was 39 Your max alignment was 39 You carried 0 sins Scroll identification only worked 100 times out of 161 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 63 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 94% chance Book drop chance was reduced to 97% Musable item generation frequency had a negative bias of 10% Ring drop chance was reduced to 84% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 88% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 74% of the time only The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: symbiosis The following skill became untrainable if you tried to train it too early: protection spells (turn 104) The following skill became harder to train at higher skill levels: bow Number of artifacts generated was 11 Number of fake artifacts generated was 10 Monster spawn increase started at turn 64270 Monster spawn increase reached its maximum at turn 113636 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 536030 The monster class that cannot be genocided was centaur The monster species that spawned more often: giant garnet frog (freq bonus 30) The monster species that spawned more often: death hulk (freq bonus 12) The monster species that spawned more often: colorless colony (freq bonus 8) The monster species that spawned more often: drech arbit (freq bonus 8) The monster species that spawned more often: electrolisk (freq bonus 6) The monster species that spawned more often: clear mewlip (freq bonus 2) The monster species that spawned more often: melee bug (freq bonus 4) The monster species that spawned more often: platinum mushroom (freq bonus 6) The monster species that spawned more often: grandmaster lich (freq bonus 3) The monster species that spawned more often: vivid bulb (freq bonus 18) The monster species that spawned more often: shooting hamster (freq bonus 12) The monster species that spawned more often: yaksas (freq bonus 4) The monster species that spawned more often: zombie dragon (freq bonus 18) The monster species that spawned more often: magyar (freq bonus 1) The monster species that spawned more often: carnivorous tree (freq bonus 8) The monster species that spawned more often: mechicken (freq bonus 9) The monster species that spawned more often: ape gigans (freq bonus 16) The monster species that spawned more often: mumbling spirit (freq bonus 5) The monster species that spawned more often: one-winged bat (freq bonus 2) The monster species that spawned more often: coded wont (freq bonus 4) The monster trait that was more common: monsters that like to mimic objects (freq bonus 1) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 6) The monster trait that was more common: monsters with shock resistance (freq bonus 4) The monster species that never randomly spawned: unpredictably cognised The monster species that never randomly spawned: illusion mimic The monster species that never randomly spawned: time vortex The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: baby red dragon The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: blinking draconian The monster species that never randomly spawned: bitumen devil The monster species that never randomly spawned: fake force patch The monster species that never randomly spawned: lame horse The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: choiceless stone (gray) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 7) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 27) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 35) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 7) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 215) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: bohemian ear spoon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 8) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: calculator ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 78) The RNG hath decreed that this item was always generated cursed: inferior material (EATING RAW SHOES SPEEDS YOU UP) The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was always generated cursed: mithril lash ((null)) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: rang call stone (gray) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this trap was always invisible: interrupt trap The RNG hath decreed that this trap was generated more often: elena trap (freq bonus 2) Trap randomization happened for 1 in 597 traps Next attribute increase check would have come at turn 7759 Strength training was 3 Dexterity training was 6 Wisdom training was 13 Constitution training was 30 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You were paralyzed (-4) You had the risk of temporarily losing intrinsics (0) You had not decided on your sexuality yet You were prevented from having clairvoyance (14) You were prevented from hallu partying (1516) You were prevented from having numbopathy (417) Your chance to block was 21% You had 870 points of nutrition remaining You could walk on water You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Minerva, Apollo and Linus Your deity was Linus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 44% b - detect monsters 4 + divine 0% 229% c - sand 2 + elemental 0% 56% d - levitation 4 + body 90% 67% e - acid ingestion 5 + healing 77% 92% f - BUC knowledge 3 + occult 74% 96% Techniques known in the end Name Level Status turn undead 8X Prepared(0) blessing 8X Not Ready(3057) spirituality check 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Not Ready(1887) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Amulets amulet versus poison (tetragonal) amulet of life saving (guilded) amulet of waterwalking (femmy) Weapons droven crossbow (spider-legged crossbow) Armor robe (yellow robe) elven leather helm (leather hat) randomized helmet (grimace helmet) water walking boots (tightly fitting boots) dwarvish cloak (hooded cloak) Scrolls scroll of styx (EGULED EL IOM SERPA) scroll of healing (LIELAIS KEIZARS IR LAUNUMS) scroll of mana (PHIOPHAO BELECHAS AAA EEE EEE L S S S N N) scroll of phase door (OUTER LIMITS) scroll of standard id (GHAST OF SP00KTA) scroll of cure (JUMP OFF A BRIDGE) * scroll of extra healing (THE ELDER PRIEST IS PRIMORDIAL) * scroll of greater mana restoration (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of message called amy drowns in a boiling vat of piss (DINKIER MISDO MONOPOLIZATION WALLEYE) scroll of enchant weapon called AMY FUCK (MIXING FUCK) scroll of fire called amy sucks horses (NOLIFEFORCE) scroll of teleportation called daeth to amy (in a vat of piss) (DEATH TO CLEANERS) scroll of charging called amy and a troll, sitting on a tree, K-I-S-S-I-N-G (CLOAK OF NOOB RESISTANCE) scroll of symbiosis called PORKMAN WILL ASCEND SLEX AND FUCK AMY UP (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of superior material called porkman is larientelrunya's bane (AD TENT IS LARIENTELRUNYAS BANE) scroll of sinking called amy the whore (BROOK MAN THE SUPERBORER) scroll of growth called suck suck suck (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of magic mapping called amy and a harem of trolls (MESMERIZE NEUTRON ELBOWED HAREM) scroll of blank paper (unlabeled) scroll of identify (IS THE ALL SO CLASS) Spellbooks spellbook of healing (scribbled) spellbook of detect monsters (battered) spellbook of sand (crumbling) spellbook of levitation (discharged) spellbook of acid ingestion (dental) spellbook of BUC knowledge (cavernal) Potions * potion of water (clear) potion of oil (red) potion of healing (iffy) potion of full healing (deadweight) potion of extra healing (blue flag) potion of see invisible (cyan) Rings ring of sleeping (yithian) ring of cold resistance (nailbreak) ring of shock resistance (hardened) ring of see invisible (secretion) ring of disarming (jasper) Wands wand of extra healing called some healing (horizontal) wand of fear called fear (beech) wand of cancellation (toroidal) wand of fire (contaminated) wand of wind (plastic) wand of polymorph called poly (arcanium) wand of sleep called sleep/death (fogwood) wand of cold called ice (birch) wand of light (yarn) Tools tin whistle called tin (whistle) magic whistle called magix (whistle) wax candle (candle) unspecified candle (candle) Gems gray stone called some gay mojibake or something FUCK YOU AMY graphite (gray) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Voluntary challenges You eaten 34 times You eaten food with animal by-products 28 times You eaten meat 27 times You have communicated with the gods 3 times You prayed to the gods 3 times You hit with a wielded weapon 289 times You killed 122 monsters You read items or engraved 29 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 10 times You read scrolls 2 times You read spellbooks 4 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 39 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 1 time You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 9 times You fumbled 3 times You wrested wands 1 time You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 2 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 41 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (28 of 20) shield [Basic] (max Master) (81 of 160) body armor [Basic] (max Expert) (59 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (16 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Skilled] (max Grand Master) (404 of 540) petkeeping [Unskilled] (max Expert) (17 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (14 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (262 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (23 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...