porkman, chaotic male redguardian Priest -------------- |..........$.| |.f..........| +@.....$.....| --+----------- [Porkman the Aspirant] St10 Dx10 Co8 In6 Wi16 Ch8 PriRedMalCha S5 Dlvl:1 $5 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1260 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 87% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 98% Ring drop chance was reduced to 80% Wand drop chance was reduced to 77% Weapon drop chance was reduced to 85% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 77% of the time only The following skill was trained at one fifth the usual rate: high heels The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: hammer The following skill became untrainable after a while: occult spells (turn 12488) The following skill couldn't be trained before a certain turn number is reached: saber (turn 68728) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 198142 Monster spawn increase reached its maximum at turn 289148 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 373692 The monster class that cannot be genocided was vortex The monster species that spawned more often: detritus devil (freq bonus 4) The monster species that spawned more often: battle scarred ronin (freq bonus 3) The monster species that spawned more often: vanquisher gladier (freq bonus 6) The monster species that spawned more often: viscidly rumbaing (freq bonus 6) The monster species that spawned more often: long golem (freq bonus 60) The monster species that spawned more often: Hanh's little-girl sandal (freq bonus 6) The monster species that spawned more often: radiant wort (freq bonus 4) The monster species that spawned more often: immensest chopping (freq bonus 18) The monster species that spawned more often: eloi (freq bonus 14) The monster species that spawned more often: ultraviolet light (freq bonus 4) The monster species that spawned more often: sticky warp fungus (freq bonus 6) The monster species that spawned more often: ultramarine warp fungus (freq bonus 4) The monster species that spawned more often: dwarven hammermaster (freq bonus 3) The monster species that spawned more often: artistic kaleidoscope intertangling residentially (freq bonus 12) The monster species that spawned more often: wood wight (freq bonus 16) The monster species that spawned more often: icoson (freq bonus 2) The monster species that spawned more often: stunted zombieman (freq bonus 6) The monster species that spawned more often: fetishist dystrophy (freq bonus 3) The monster species that spawned more often: administrational emporia (freq bonus 20) The monster species that spawned more often: desert lass (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 1) The monster trait that was more common: monsters that have no limbs (freq bonus 1) The monster trait that was more common: monsters whose attacks numb you (freq bonus 3) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 5) The monster trait that was more common: monsters that have breath attacks (freq bonus 1) The monster species that never randomly spawned: agent black growth The monster species that never randomly spawned: lawrence unneeded The monster species that never randomly spawned: semilegal closefisted mayhem suburb The monster species that never randomly spawned: elder evil dragon The monster species that never randomly spawned: insane monster The monster species that never randomly spawned: heshogit The monster species that never randomly spawned: guardian lich The monster species that never randomly spawned: segmentary query The monster species that never randomly spawned: real warp patch The monster species that never randomly spawned: laten stalk The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: pin bolt ((null)) The RNG hath decreed that this item was never generated: batleth ((null)) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: darkness club ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 2) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 13) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 6) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 11) The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 19) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 57) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: meltdown (salted) The RNG hath decreed that this item was always generated cursed: implant of twilight (elysian) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 1) Trap randomization happened for 1 in 456 traps Next attribute increase check would have come at turn 2179 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Onn, Istaria and Ssraxx Your deity was Ssraxx The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (292) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of enchant armor (FAGEYUDUD) scroll of healing (MENTAL TRICK THE FORC AND DEFEN) scroll of mana (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of phase door (THE ELDER PRIEST TENTACLES TO TENTACLE YOU) scroll of standard id (RECOPIED CONGREGATION) scroll of cure (THE MONSTER NEEDS A PLUS3 WEAPON TO HIT) * scroll of extra healing (FROSTBOIL FRUSTRATION) * scroll of greater mana restoration (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) Spellbooks spellbook of healing (natural) spellbook of knock (rough) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.