porkman, chaotic male redguardian Priest -.---.------ |..........| |..........| |.d........| ...@.......| |..........| ........%..| |...t......| ------------ [Porkman the Aspirant] St11 Dx10 Co9 In10 Wi13 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: psi resistance You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Musable item generation frequency had a negative bias of 86% Wand drop chance was reduced to 97% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 98% Tool drop chance was reduced to 89% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 99% chance The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: techniques The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 15247) The following skill became harder to train at higher skill levels: chaos spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 67510 Monster spawn increase reached its maximum at turn 101156 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 324576 The monster class that cannot be genocided was centaur The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: inched coalesce (freq bonus 10) The monster species that spawned more often: Lord Insidious (freq bonus 20) The monster species that spawned more often: fife mold (freq bonus 48) The monster species that spawned more often: The Black Lady (freq bonus 7) The monster species that spawned more often: PDP-9 (freq bonus 6) The monster species that spawned more often: oblivion warp patch (freq bonus 80) The monster species that spawned more often: bright blue wort (freq bonus 7) The monster species that spawned more often: a-peer (freq bonus 20) The monster species that spawned more often: ruby carbuncle (freq bonus 30) The monster species that spawned more often: macolor ogre (freq bonus 20) The monster species that spawned more often: insetting oar (freq bonus 18) The monster species that spawned more often: blank bulb (freq bonus 14) The monster species that spawned more often: mercerize ruggedly (freq bonus 18) The monster species that spawned more often: forgotten boomer (freq bonus 6) The monster species that spawned more often: paycheck trodden (freq bonus 36) The monster species that spawned more often: forgotten turret (freq bonus 14) The monster species that spawned more often: ice play figure (freq bonus 12) The monster species that spawned more often: dreadlord (freq bonus 30) The monster species that spawned more often: penguin mom (freq bonus 24) The monster species that spawned more often: neau rumber (freq bonus 20) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 4) The monster species that never randomly spawned: invocation breathe sclera The monster species that never randomly spawned: chaos spawn The monster species that never randomly spawned: howling spirit The monster species that never randomly spawned: student assistant The monster species that never randomly spawned: jumping school eel The monster species that never randomly spawned: fear trove The monster species that never randomly spawned: deadly sin The monster species that never randomly spawned: inka woman The monster species that never randomly spawned: phase warp fungus The monster species that never randomly spawned: false patch The monster class that more likely to generate with musable stuff: xorn The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: implant of lines (victorious) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: coveted boots (pink sneakers) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: bad part stone (gray) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 7) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 12) The RNG hath decreed that this item was generated more often: nastypole ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 36) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 6) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 9) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 3) The RNG hath decreed that this item was generated more often: lady boots (lovely boots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 13) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 104) The RNG hath decreed that this item was generated more often: defog (above ground, freq bonus 2) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: clouds (featherweight) The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: bulky flesh ball ((null)) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: possession (possessive) The RNG hath decreed that this trap was always invisible: madeleine trap The RNG hath decreed that this trap was generated more often: mountain trap (freq bonus 4) Trap randomization happened for 1 in 750 traps Next attribute increase check would have come at turn 293 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tenderness, Beautifulness and Disgustingness Your deity was Disgustingness The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of enchant weapon (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of healing (AYY LMAO) scroll of mana (COMMITHACK IS A FUN VARIANT) scroll of phase door (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of standard id (WONTU PASS) scroll of cure (MIS DES SBIL DE BRUNSEZEN) * scroll of extra healing (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) * scroll of greater mana restoration (KANSANMURHAN RULLAT OVAT PAHOJA) Spellbooks spellbook of healing (hardcover) spellbook of detect food (switching) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.