porkman, chaotic male redguardian Priest ------------- |........@f.| |...........| |...........| |..........@| |...........| -|-+--------- [Porkman the Aspirant] St8 Dx10 Co15 In6 Wi16 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: acid resistance Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 91% Armor drop chance was reduced to 98% Tool drop chance was reduced to 61% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 34% of the time only Monster death drops spawned with only 97% chance The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: mace (turn 76) The following skill became untrainable after a while: devices (turn 28558) Heavy curses were more common by 34% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33455 Monster spawn increase reached its maximum at turn 109815 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2945097 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: silver devil (freq bonus 30) The monster species that spawned more often: orange missingno (freq bonus 28) The monster species that spawned more often: autohit slinger (freq bonus 12) The monster species that spawned more often: moroccan vagabonded flighting nonunified gassier (freq bonus 21) The monster species that spawned more often: juere infantry (freq bonus 7) The monster species that spawned more often: xorn zombie (freq bonus 27) The monster species that spawned more often: less ogre (freq bonus 7) The monster species that spawned more often: T-Rex (freq bonus 12) The monster species that spawned more often: allinone lich (freq bonus 5) The monster species that spawned more often: kopkeeper (freq bonus 6) The monster species that spawned more often: uranium dragonfly (freq bonus 16) The monster species that spawned more often: moderator benumb (freq bonus 20) The monster species that spawned more often: aimless-looking merchant (freq bonus 6) The monster species that spawned more often: avifauna contour (freq bonus 12) The monster species that spawned more often: petty noise monster (freq bonus 12) The monster species that spawned more often: void fungus (freq bonus 24) The monster species that spawned more often: weary pilgrim (freq bonus 6) The monster species that spawned more often: jasmine girl (freq bonus 12) The monster species that spawned more often: hezrou (freq bonus 5) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 36) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 6) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 16) The monster trait that was more common: monsters with feminism attacks (freq bonus 2) The monster trait that was more common: monsters that make loud noise (freq bonus 4) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster species that never randomly spawned: hyperkinesia hemokonia napalmed fantast The monster species that never randomly spawned: permamimicry ghost The monster species that never randomly spawned: razorvine The monster species that never randomly spawned: bronze gargoyle The monster species that never randomly spawned: outfielding sultriest byroad The monster species that never randomly spawned: hobbit deductor The monster species that never randomly spawned: luminochuck The monster species that never randomly spawned: black homer The monster species that never randomly spawned: hedgerow lacunal The monster species that never randomly spawned: kamikaze faerie The RNG hath decreed that this item was never generated: lead shot ((null)) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: life saving stone (gray) The RNG hath decreed that this item was never generated: stickshoe ((null)) The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: implant of terror (sanguinary) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 190) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 14) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 11) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 53) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 13) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 28) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 8) The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 34) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: implant of acceleration (empowering) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: stormy cloak (storm coat) The RNG hath decreed that this item was always generated cursed: telephone ((null)) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 4) Trap randomization happened for 1 in 616 traps Next attribute increase check would have come at turn 224 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of King Somnus, Rubiss and Malroth Your deity was Malroth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (198) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of identify (TIRACLE RAMICAL RELRAMI LUE) scroll of healing (SIE NICHT ANGESCHNALLT SIND) scroll of mana (TRAINRIDING LIKE A HOBO) scroll of phase door (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) scroll of standard id (MIRIAM LIKES TO STOMP TOES WITH HER HEELS) scroll of cure (MULY SA CITA NUL) * scroll of extra healing (I THINK THE WAND BALANCE PATCH SUXXORZ) * scroll of greater mana restoration (HLY HLS) Spellbooks spellbook of healing (copper) spellbook of force bolt (feetsy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.