porkman, chaotic male redguardian Priest --.--- |..`.| |..... |..k.| |..@f| ------ [Porkman the Aspirant] St5 Dx9 Co13 In5 Wi10 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1250 T5 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. What do you want to drink? [d or ?*.] Wow! This makes you feel great! You feel charismatic! A wisp of vapor escapes the fountain... What do you want to drink? [d or ?*.] The cool draught refreshes you. The fountain dries up! What do you want to drink? [d or ?*] That is a silly thing to drink. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 68% Ring drop chance was reduced to 79% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 16% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 83% Concealing monsters were spawned underneath items 97% of the time only The following skill was limited to basic proficiency: riding The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 26116) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50393 Monster spawn increase reached its maximum at turn 266742 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 4210426 The monster class that cannot be genocided was long worm tail The monster color that was spawned more often: transparent (freq bonus 8) The monster species that spawned more often: ogre helmer (freq bonus 9) The monster species that spawned more often: ill force fungus (freq bonus 10) The monster species that spawned more often: spa dyspeptical maisonette keystone (freq bonus 2) The monster species that spawned more often: metalpire (freq bonus 1) The monster species that spawned more often: evilpatch eye (freq bonus 16) The monster species that spawned more often: baby feminism dragon (freq bonus 4) The monster species that spawned more often: Consti (freq bonus 6) The monster species that spawned more often: revilement veranda manioc (freq bonus 18) The monster species that spawned more often: panted bipotentiality counterfeiter aghast woodlot (freq bonus 5) The monster species that spawned more often: lesser hell-beast (freq bonus 36) The monster species that spawned more often: secretion golem (freq bonus 12) The monster species that spawned more often: cocktaur (freq bonus 6) The monster species that spawned more often: starlit sky (freq bonus 3) The monster species that spawned more often: cyan light (freq bonus 4) The monster species that spawned more often: pile vortex (freq bonus 4) The monster species that spawned more often: dislodged farmhouse sot turfing (freq bonus 4) The monster species that spawned more often: teasing nymph (freq bonus 6) The monster species that spawned more often: serval (freq bonus 18) The monster species that spawned more often: Kroo the Kobold King (freq bonus 2) The monster species that spawned more often: kobold archer (freq bonus 12) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 5) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters that wander randomly (freq bonus 3) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster species that never randomly spawned: dwarven master thief The monster species that never randomly spawned: Vampire Kchief The monster species that never randomly spawned: turmene gunpowder researcher The monster species that never randomly spawned: orange mold The monster species that never randomly spawned: Pantyhose The monster species that never randomly spawned: Detective Kaptain The monster species that never randomly spawned: metal The monster species that never randomly spawned: jesus The monster species that never randomly spawned: vampire blender The monster species that never randomly spawned: yithian mind flayer The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: leather nunchiaku ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: shuffle monster (misked) The RNG hath decreed that this item was never generated: implant of insulation (visionary) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: massive staff ((null)) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 5) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 141) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 14) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 7) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 8) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 10) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 8) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 11) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 10) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 13) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 3) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 13) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: mana battery (gloaming) The RNG hath decreed that this item was always generated cursed: completely bad part stone (gray) The RNG hath decreed that this item was always generated cursed: heavy long sword ((null)) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: delight helmet (thinking helmet) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: bones trap (freq bonus 1) Trap randomization happened for 1 in 300 traps Next attribute increase check would have come at turn 751 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1504 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of China, USA and Global Liberation Army Your deity was Global Liberation Army The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of food detection (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of healing (LIFE RISK JAM ALSO DAMAGED) scroll of mana (ODIV) scroll of phase door (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) scroll of standard id (TSCHAEAUWIEAUW) scroll of cure (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) * scroll of extra healing (MERCATOR MORI DEBET) * scroll of greater mana restoration (BUILDIONS CAN INSTAKILL AT RANGE) Spellbooks spellbook of healing (satisfied) spellbook of sleep (mirroring) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 2 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.