porkman, chaotic male redguardian Priest ----.- ---------- |....f## .........| |.....@.....# |......i.....# |.........## ... +.......`.. |............ -------------- [Porkman the Aspirant] St7 Dx7 Co16 In8 Wi15 Ch10 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1530 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 383 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 409 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 70% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 44% Armor drop chance was reduced to 98% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: gun control The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: techniques (turn 165) The following skill became untrainable after a while: occult spells (turn 35673) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 9012) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 82760 Monster spawn increase reached its maximum at turn 197369 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3159167 The monster class that cannot be genocided was golem The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: vanish core (freq bonus 4) The monster species that spawned more often: dippable badinaging (freq bonus 3) The monster species that spawned more often: incloser playwear (freq bonus 6) The monster species that spawned more often: interspersed biddable (freq bonus 18) The monster species that spawned more often: moyatto ball (freq bonus 10) The monster species that spawned more often: wolverine (freq bonus 8) The monster species that spawned more often: giant white mouse (freq bonus 8) The monster species that spawned more often: ettin cadaver (freq bonus 36) The monster species that spawned more often: cogitation brokerly (freq bonus 1) The monster species that spawned more often: viso shifter (freq bonus 12) The monster species that spawned more often: blue firebird (freq bonus 4) The monster species that spawned more often: green snake (freq bonus 4) The monster species that spawned more often: infectious beetle (freq bonus 9) The monster species that spawned more often: nntp demon (freq bonus 12) The monster species that spawned more often: rith gnome (freq bonus 4) The monster species that spawned more often: blight rat (freq bonus 36) The monster species that spawned more often: real feminist (freq bonus 8) The monster species that spawned more often: regrettable ruffed (freq bonus 24) The monster species that spawned more often: glittergold (freq bonus 4) The monster species that spawned more often: acidic Olog-hai (freq bonus 8) The monster trait that was more common: monsters with djinni dialogue (freq bonus 1) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 3) The monster species that never randomly spawned: copperhead snake The monster species that never randomly spawned: rogue scout The monster species that never randomly spawned: azure gel The monster species that never randomly spawned: summy mummy The monster species that never randomly spawned: card growth The monster species that never randomly spawned: tin piercer The monster species that never randomly spawned: fabler walleye pontificate The monster species that never randomly spawned: undead swarm permamimic The monster species that never randomly spawned: hardwood crockery The monster species that never randomly spawned: migest troll The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: heavy wood ball ((null)) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 7) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 6) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: nerve poison (multispell, freq bonus 15) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 3) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 43) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 7) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 18) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 5) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 12) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 4) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: rain (washed) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: disgusting ball ((null)) The RNG hath decreed that this trap was always invisible: timerun trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 5) Trap randomization happened for 1 in 669 traps Next attribute increase check would have come at turn 973 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (243) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of remove curse (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of healing (SCREW THE CRAMPING WRITING HAND) scroll of mana (EZGAMEEZLIFE) scroll of phase door (OMGWTFBBQYASDDYWYPI) scroll of standard id (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) scroll of cure (PRIME DOT ZIP) * scroll of extra healing (SCENTFUL PERFUME) * scroll of greater mana restoration (6 TIME) Spellbooks spellbook of healing (dawn) spellbook of wizard lock (tattered) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.