porkman, chaotic male redguardian Priest ---------------------- |....................| |.........d....$.....+ |........@...........| ---------.------------ [Porkman the Aspirant] St12 Dx11 Co12 In7 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1570 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: hallu party You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 34% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 88% Ring drop chance was reduced to 98% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 71% Armor drop chance was reduced to 95% Tool drop chance was reduced to 90% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 75% chance The following skill could not be trained at all: riding The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: pick-axe The following skill was limited to expert proficiency: searching The following skill became untrainable after a while: enchantment spells (turn 31599) The following skill couldn't be trained before a certain turn number is reached: searching (turn 44495) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 112642 Monster spawn increase reached its maximum at turn 207612 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 7617636 The monster class that cannot be genocided was nymph The monster species that spawned more often: crunchy spore (freq bonus 12) The monster species that spawned more often: jaloppy mutilator (freq bonus 9) The monster species that spawned more often: rouge jellyfish (freq bonus 6) The monster species that spawned more often: acidic fungus (freq bonus 6) The monster species that spawned more often: phonophotography condenser (freq bonus 6) The monster species that spawned more often: sepia warp fungus (freq bonus 2) The monster species that spawned more often: High-elf rogue (freq bonus 9) The monster species that spawned more often: herdswomen forefend (freq bonus 4) The monster species that spawned more often: bluesman iffy (freq bonus 9) The monster species that spawned more often: vulgarity elapsed bittern (freq bonus 3) The monster species that spawned more often: Kroo the Kobold King (freq bonus 8) The monster species that spawned more often: bookshop prominence (freq bonus 2) The monster species that spawned more often: beaming ufo part (freq bonus 4) The monster species that spawned more often: beige mushroom (freq bonus 18) The monster species that spawned more often: yellow bulb (freq bonus 3) The monster species that spawned more often: irreal mushroom (freq bonus 6) The monster species that spawned more often: aeration leapt (freq bonus 18) The monster species that spawned more often: matrix gal (freq bonus 2) The monster species that spawned more often: stone serpent (freq bonus 4) The monster species that spawned more often: ogre priest (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 4) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 12) The monster species that never randomly spawned: electric eel The monster species that never randomly spawned: IWBTG apple The monster species that never randomly spawned: ring golem The monster species that never randomly spawned: nympho reexchanging The monster species that never randomly spawned: insane red jack The monster species that never randomly spawned: burning buckyball The monster species that never randomly spawned: mewthree The monster species that never randomly spawned: captain redbeard The monster species that never randomly spawned: centaur grandmaster The monster species that never randomly spawned: gigantic newt The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: sanity timeout (yithian) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 61) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 8) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 10) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 47) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 7) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 9) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 82) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this trap was always invisible: Only percentapercents can go there! The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 4) Trap randomization happened for 1 in 358 traps Next attribute increase check would have come at turn 1357 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Biron, Tieg and the Mist Your deity was the Mist The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (624) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of undo genocide (GANG ONE THROUGH FOUR) scroll of healing (MARIYA IS NOT A TERRAFORMER) scroll of mana (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) scroll of phase door (BLAZE THE 420 WEED CAT) scroll of standard id (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of cure (KREM QUAY) * scroll of extra healing (WINDING FIERCE TO ATTACK MESS ENEMY) * scroll of greater mana restoration (IF YOU CANT SURVIVE 100 DMG PER ROUND YOU DONT DESERVE TO ASCEND) Spellbooks spellbook of healing (unhealthy) spellbook of sleep (disrupted) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.