porkman, chaotic male redguardian Priest -------- --------,.....| |.............| |.............. |.............| |.............| |........f....| |...........@.| |.............| --------------- [Porkman the Aspirant] St10 Dx7 Co9 In6 Wi16 Ch14 PriRedMalCha S92 Dlvl:1 $0 HP43(43) Pw28(28) AC5 MC0 Mov12 Sn0 Xp2/23 Wt40/1360 T35 Latest messages What do you want to drink? [de or ?*.] You draw water from a well. Suddenly the well becomes poisoned... What do you want to drink? [de or ?*.] You draw water from a well. Ecch - that must have been poisonous! You resist the effects but still don't feel so good. You feel fragile! You lose Constitution You feel stupid! You lose Intelligence You feel foolish! You lose Wisdom The water was poisoned! The poison doesn't seem to affect you. The well dries up! Welcome to experience level 2. p - an uncursed finalized clotted blood potion {0}. You displaced your kitten. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -2 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: sickopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 47% chance Musable item generation frequency had a negative bias of 66% Ring drop chance was reduced to 86% Potion drop chance was reduced to 89% Tool drop chance was reduced to 91% Monster death drops spawned with only 94% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: riding The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: matter spells The following skill became untrainable if you tried to train it too early: spirituality (turn 84) You had blown your chance of training the spirituality skill The following skill became untrainable after a while: flail (turn 39386) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 60156) The following skill became harder to train at higher skill levels: flail Sticky curses were more common by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 34564 Monster spawn increase reached its maximum at turn 96969 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 660288 The monster class that cannot be genocided was elemental The monster species that spawned more often: kobold rodneyserver (freq bonus 2) The monster species that spawned more often: monoclops (freq bonus 8) The monster species that spawned more often: god penetrator (freq bonus 12) The monster species that spawned more often: flying leocrotta (freq bonus 4) The monster species that spawned more often: seventh canine (freq bonus 4) The monster species that spawned more often: vampiric ixitxachitl (freq bonus 8) The monster species that spawned more often: The high-heel loving asian girl her sexy wedge sandal (freq bonus 14) The monster species that spawned more often: sabeen (freq bonus 6) The monster species that spawned more often: deceit vial (freq bonus 2) The monster species that spawned more often: Katia (freq bonus 5) The monster species that spawned more often: glowing wort (freq bonus 4) The monster species that spawned more often: bootcamp wight (freq bonus 8) The monster species that spawned more often: Prince in Yellow (freq bonus 3) The monster species that spawned more often: klingon upper commander (freq bonus 6) The monster species that spawned more often: tiny beamdragon (freq bonus 4) The monster species that spawned more often: discoursed defoliated brow saddened jilted (freq bonus 5) The monster species that spawned more often: scroll golem (freq bonus 1) The monster species that spawned more often: tentacle spider (freq bonus 4) The monster species that spawned more often: cat cloud (freq bonus 4) The monster species that spawned more often: rose sentai (freq bonus 12) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster species that never randomly spawned: gravity colony The monster species that never randomly spawned: fend twopenny The monster species that never randomly spawned: salably impenitent table vyingly The monster species that never randomly spawned: hill giant caster The monster species that never randomly spawned: toiling visited corelate The monster species that never randomly spawned: tome of divine wrath The monster species that never randomly spawned: barbarian The monster species that never randomly spawned: EQ Kaptain The monster species that never randomly spawned: necromage The monster species that never randomly spawned: missingno The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 8) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 19) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 77) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: shiny star ((null)) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: amulet of sanity treble (tremolo) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: extreme power (turquoise) The RNG hath decreed that this item was always generated cursed: strangling (choking) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this trap was always invisible: wrenching trap The RNG hath decreed that this trap was generated more often: wereform trap (freq bonus 1) Trap randomization happened for 1 in 444 traps Next attribute increase check would have come at turn 409 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 7 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having sickopathy (0) Your chance to block was 21% You had 2326 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (360) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 2X Prepared(0) blessing 2X Prepared(0) spirituality check 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of lava (SNAIL IS THE BEST RACE IN ELONA) scroll of healing (HOW WAS I) scroll of mana (KILL HIM) scroll of phase door (SLEXUALLY TRANSMITTED DISEASE 2016) scroll of standard id (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of cure (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) * scroll of extra healing (SAVE YOUR NIGHT DO) * scroll of greater mana restoration (I SWITCH MY MERC MORE OFTEN THAN MY PANTS) Spellbooks spellbook of healing (doorstopping) spellbook of force bolt (groundbreaking) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -2 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 17 times You quaffed from a poisoned well 1 time You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 92 points,