porkman, chaotic male redguardian Priest --- .. .. . .. . ----.----+- |.........| |.......$.| |.........| |.d.......| |@........| |.........| |.........| ----------- [Porkman the Aspirant] St5 Dx12 Co11 In6 Wi15 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1160 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 30 Implant identification only worked 1 times out of 16 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 174 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 38% chance Monsters only dropped their equipment with 91% chance Wand drop chance was reduced to 81% Weapon drop chance was reduced to 73% Tool drop chance was reduced to 83% Food drop chance was reduced to 93% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: hammer The following skill became untrainable if you tried to train it too early: attack spells (turn 1540) The following skill became untrainable after a while: healing spells (turn 36291) The following skill became harder to train at higher skill levels: spear Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51481 Monster spawn increase reached its maximum at turn 164608 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4439660 The monster class that cannot be genocided was mummy The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: detritus devil (freq bonus 7) The monster species that spawned more often: kewitrin (freq bonus 6) The monster species that spawned more often: baby feminism dragon (freq bonus 72) The monster species that spawned more often: reschedule traipsed irreproachable redheaded exec uninvited shimmed aplenty (freq bonus 24) The monster species that spawned more often: dwarf secretor (freq bonus 4) The monster species that spawned more often: tasloi boss (freq bonus 12) The monster species that spawned more often: sloppy patch (freq bonus 6) The monster species that spawned more often: metal jelly (freq bonus 4) The monster species that spawned more often: staking photospheric (freq bonus 21) The monster species that spawned more often: lampad (freq bonus 12) The monster species that spawned more often: elven mage (freq bonus 18) The monster species that spawned more often: flapping vertebral (freq bonus 4) The monster species that spawned more often: piercer mummy (freq bonus 3) The monster species that spawned more often: astral hound (freq bonus 18) The monster species that spawned more often: contamination fungus (freq bonus 12) The monster species that spawned more often: muddling fractional (freq bonus 4) The monster species that spawned more often: horse zombie (freq bonus 2) The monster species that spawned more often: runt (freq bonus 36) The monster species that spawned more often: turn fondler (freq bonus 9) The monster species that spawned more often: colorful spore (freq bonus 18) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 8) The monster trait that was more common: monsters that count as minion (freq bonus 10) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 4) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 3) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 5) The monster species that never randomly spawned: godless Olog-hai The monster species that never randomly spawned: catcall criminologic The monster species that never randomly spawned: white monster The monster species that never randomly spawned: irrelevant bitch The monster species that never randomly spawned: multi-hued fungus The monster species that never randomly spawned: runoff warp fungus The monster species that never randomly spawned: big beitir The monster species that never randomly spawned: nidogod The monster species that never randomly spawned: effulgent hinduism The monster species that never randomly spawned: giant garnet dragonfly The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 18) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 13) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 39) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 20) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 9) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 35) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 5) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 8) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 9) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 11) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 3) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: giant scythe ((null)) The RNG hath decreed that this item was always generated cursed: using hazard (wiseguy) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: grave (THIS IS YOUR GRAVE) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Trap randomization happened for 1 in 129 traps Trap difficulty was increased by 55 Next attribute increase check would have come at turn 542 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having infravision (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Donkey Kong, Jack Bauer and the blue Power Ranger Your deity was the blue Power Ranger The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (203) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of clouds (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of healing (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of mana (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) scroll of phase door (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of standard id (STOP IN THE RACE SLIDE) scroll of cure (CHOP CHOP MASTA ONION) * scroll of extra healing (XIAO CAOMEI WO DE BAOBEI) * scroll of greater mana restoration (DISSOLVED UNDEAD POTATO) Spellbooks spellbook of healing (impregnated) spellbook of force bolt (quotidian) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.