porkman, chaotic male redguardian Priest ------ |.g@d| |....| |....| ----.- [Porkman the Aspirant] St11 Dx5 Co11 In6 Wi13 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1460 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: see invisible Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 78 Implant identification only worked 1 times out of 49 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 176 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 86% Implant drop chance was reduced to 93% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 93% Tool drop chance was reduced to 88% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: memorization The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: two-weapon combat The following skill couldn't be trained before a certain turn number is reached: body spells (turn 46506) The following skill became harder to train at higher skill levels: riding Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33760 Monster spawn increase reached its maximum at turn 111937 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 928401 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: player unicorn (freq bonus 12) The monster species that spawned more often: trek allowing whumped (freq bonus 2) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 30) The monster species that spawned more often: poketrainer author (freq bonus 6) The monster species that spawned more often: green prostitute (freq bonus 36) The monster species that spawned more often: gnoll rogue (freq bonus 8) The monster species that spawned more often: elf warlord (freq bonus 3) The monster species that spawned more often: mind fungus (freq bonus 48) The monster species that spawned more often: ring permamimic (freq bonus 24) The monster species that spawned more often: sue stalk (freq bonus 6) The monster species that spawned more often: brown bulb (freq bonus 36) The monster species that spawned more often: modem 3 (freq bonus 24) The monster species that spawned more often: The Alignment Thing (freq bonus 9) The monster species that spawned more often: kobold (freq bonus 24) The monster species that spawned more often: unscramble followup (freq bonus 6) The monster species that spawned more often: stationary wall (freq bonus 8) The monster species that spawned more often: mummified pianist (freq bonus 6) The monster species that spawned more often: changing star (freq bonus 6) The monster species that spawned more often: yendorian demon (freq bonus 6) The monster species that spawned more often: Rock Lee (freq bonus 18) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster species that never randomly spawned: demonic quylthulg The monster species that never randomly spawned: exponential rubber The monster species that never randomly spawned: poetic serenade The monster species that never randomly spawned: yellow mushroom The monster species that never randomly spawned: micrograph click The monster species that never randomly spawned: lady freeze The monster species that never randomly spawned: sheerer carpetbaggery ferrymen The monster species that never randomly spawned: riffle exorcised ditty The monster species that never randomly spawned: fugchon The monster species that never randomly spawned: death leprechaun The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: implant of craftsmanship (fleet) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 341) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 90) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 9) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 87) The RNG hath decreed that this item was generated more often: beam reflector gun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 4) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 13) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 21) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: implant of transcendence (burly) The RNG hath decreed that this item was always generated cursed: sand dart ((null)) The RNG hath decreed that this item was always generated cursed: lead bullet ((null)) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this trap was always invisible: shrouded identity trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 1) The spell school whose books are more common was body spells (freq bonus 20) Trap randomization happened for 1 in 325 traps Next attribute increase check would have come at turn 1105 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tenebrous, Chupoclops and Malphas Your deity was Malphas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (196) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of enchant armor (CHOP CAN BREAKED THE BARRIER) scroll of healing (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of mana (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of phase door (OMGWTFBBQYASDDYWYPI) scroll of standard id (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of cure (BLESSED CHARGING GAVE ONLY ONE CHARGE) * scroll of extra healing (PEDULI SING JALMO SIMBOL PANGAN) * scroll of greater mana restoration (I WANNA BE THE GUY) Spellbooks spellbook of healing (elemental) spellbook of resist poison (accursed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.