porkman, chaotic male redguardian Priest ------ #.... #..@# ......d.. #.......C}...| |.}. #.#..##..| |. # ... ... | ... }.| ---- --- [Porkman the Aspirant] St9 Dx9 Co13 In5 Wi13 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: burnopathy Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 23 Gem identification only worked 100 times out of 199 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 68% Potion drop chance was reduced to 78% Tool drop chance was reduced to 78% Food drop chance was reduced to 74% Concealing monsters were spawned underneath items 30% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: martial arts (turn 35) The following skill became untrainable if you tried to train it too early: elemental spells (turn 882) The following skill became harder to train at higher skill levels: crossbow Heavy curses were more common by 10% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 49464 Monster spawn increase reached its maximum at turn 197208 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2554000 The monster class that cannot be genocided was ogre The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: colossus (freq bonus 7) The monster species that spawned more often: escarping provocateur (freq bonus 10) The monster species that spawned more often: lucky colorator (freq bonus 42) The monster species that spawned more often: werewaterelemental (freq bonus 36) The monster species that spawned more often: leprechaun chairman (freq bonus 6) The monster species that spawned more often: witlessly nonagon tersely (freq bonus 20) The monster species that spawned more often: loudspeaker (freq bonus 12) The monster species that spawned more often: outfood bomb (freq bonus 7) The monster species that spawned more often: old orange dragon (freq bonus 12) The monster species that spawned more often: IWBTG apple (freq bonus 32) The monster species that spawned more often: doomed water golem (freq bonus 16) The monster species that spawned more often: icyorn (freq bonus 9) The monster species that spawned more often: ogre chieftain (freq bonus 5) The monster species that spawned more often: drydrip mushroom (freq bonus 12) The monster species that spawned more often: masochistic tetrapod (freq bonus 14) The monster species that spawned more often: blithest sallow (freq bonus 32) The monster species that spawned more often: wrumphus (freq bonus 32) The monster species that spawned more often: humanlike construct (freq bonus 30) The monster species that spawned more often: uncork bilabial (freq bonus 24) The monster species that spawned more often: not a floating eye (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 1) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster species that never randomly spawned: little pisaca The monster species that never randomly spawned: ricing kajeput chagrined The monster species that never randomly spawned: odorous girl The monster species that never randomly spawned: blink The monster species that never randomly spawned: Eclavdra The monster species that never randomly spawned: domestic wallaby The monster species that never randomly spawned: turbo force fungus The monster species that never randomly spawned: great mercurial dragon The monster species that never randomly spawned: chunking dotty The monster species that never randomly spawned: hitec mold The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: possession identification (catched) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: brown spell stone (gray) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 20) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 24) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 22) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 71) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 195) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 31) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 6) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: helm of full nutrition (brick helmet) The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this trap was always invisible: sandra trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 4) Trap randomization happened for 1 in 789 traps Next attribute increase check would have come at turn 170 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Morodwyn, Clamgaddin and Abbad-Undar Your deity was Abbad-Undar The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (576) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of charging (NERVE HEAD MAP UPPER NOSE) scroll of healing (ONE DAY THE WHITE HAWK OF ZANAN WILL SOAR ONCE MORE) scroll of mana (AWAKED FASTLY) scroll of phase door (LASH EM EXTENDED BALROG SHOW) scroll of standard id (GRAYSWANDIR MORE LIKE GAYSWANDIR) scroll of cure (ACCIO CACCIO) * scroll of extra healing (YOU CANNOT PLAY A BONEMANCER WITHOUT MARROWS) * scroll of greater mana restoration (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) Spellbooks spellbook of healing (charcoal) spellbook of detect food (fullpost) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.