porkman, chaotic male redguardian Priest ------------------ |................. |...............$| |................+ |................| |................. |......f@........| ------------------ [Porkman the Aspirant] St8 Dx8 Co15 In14 Wi12 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1590 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 141 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 98% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 49% Armor drop chance was reduced to 80% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 23% of the time only The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: javelin The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 55804) The following skill became harder to train at higher skill levels: hammer Items were more likely to be generated cursed by 9% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55693 Monster spawn increase reached its maximum at turn 111516 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 617686 The monster class that cannot be genocided was wall monster Today, this monster class was always generated invisible: pudding or ooze The monster class that was spawned more often: dragon (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: jumping bitefish (freq bonus 12) The monster species that spawned more often: rafting citatum shintoism (freq bonus 9) The monster species that spawned more often: tentacled atlantean (freq bonus 8) The monster species that spawned more often: Rashida (freq bonus 30) The monster species that spawned more often: kobold thief (freq bonus 3) The monster species that spawned more often: condemned one (freq bonus 6) The monster species that spawned more often: Celia (freq bonus 18) The monster species that spawned more often: secured premium (freq bonus 4) The monster species that spawned more often: sneeze stapled (freq bonus 6) The monster species that spawned more often: snow girl (freq bonus 4) The monster species that spawned more often: cohering exaggerative invulnerably vestry (freq bonus 4) The monster species that spawned more often: moonwalker knight (freq bonus 3) The monster species that spawned more often: moldy wort (freq bonus 5) The monster species that spawned more often: air eye (freq bonus 12) The monster species that spawned more often: flareth (freq bonus 6) The monster species that spawned more often: noctfem (freq bonus 12) The monster species that spawned more often: hoax turret (freq bonus 30) The monster species that spawned more often: green cube (freq bonus 12) The monster species that spawned more often: kould rat (freq bonus 12) The monster species that spawned more often: rebury untasted (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster trait that was more common: monsters that have butt attacks (freq bonus 4) The monster trait that was more common: monsters that regenerate health (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 4) The monster trait that was more common: monsters that count as major demon (freq bonus 1) The monster trait that was more common: monsters that hiss (freq bonus 3) The monster species that never randomly spawned: unhealthy force fungus The monster species that never randomly spawned: machinery mummy The monster species that never randomly spawned: kamehameha fighter The monster species that never randomly spawned: ember thrall The monster species that never randomly spawned: K2 beholder The monster species that never randomly spawned: mine dragon The monster species that never randomly spawned: master magic dragon The monster species that never randomly spawned: smg banger The monster species that never randomly spawned: jaundice inutile asininely The monster species that never randomly spawned: player gremlin The RNG hath decreed that this item was never generated: shadowblade ((null)) The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 11) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 6) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 14) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 17) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 7) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 12) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 9) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 31) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: screw stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 1) Trap randomization happened for 1 in 98 traps Next attribute increase check would have come at turn 326 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having automatic searching (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Zoe Quinn, Brianna Wu and Anita Sarkeesian Your deity was Anita Sarkeesian The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (244) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of remove curse (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of healing (TROOG TROOOG TROOOOOG) scroll of mana (IGNORE SHELL BLOC RING) scroll of phase door (LIELAIS KEIZARS IR LAUNUMS) scroll of standard id (DZIEWCZYNKA ZAMOCZENIA) scroll of cure (ACCIO CACCIO) * scroll of extra healing (GANDALF GOT EATEN BY A BLAROG) * scroll of greater mana restoration (SASH EM EXTENDED OPENING DAY) Spellbooks spellbook of healing (deitificial) spellbook of resist poison (starry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.