porkman, chaotic male redguardian Priest ------- |.....| |.....| |...p.. |..@f.| |.....| |.....| ---+--- [Porkman the Aspirant] St5 Dx10 Co5 In5 Wi13 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/850 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 130 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 112 Monsters only dropped their equipment with 91% chance Potion drop chance was reduced to 98% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 73% Food drop chance was reduced to 89% Monster death drops spawned with only 91% chance The following skill could not be trained at all: pick-axe The following skill was limited to skilled proficiency: searching Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83295 Monster spawn increase reached its maximum at turn 136673 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 578920 The monster class that cannot be genocided was vortex The monster species that spawned more often: returned potato (freq bonus 14) The monster species that spawned more often: domestic kiri mochi (freq bonus 6) The monster species that spawned more often: blue beam (freq bonus 12) The monster species that spawned more often: pitchman purse (freq bonus 4) The monster species that spawned more often: sideliner frolic (freq bonus 6) The monster species that spawned more often: encephalographic overfull condescendence (freq bonus 6) The monster species that spawned more often: magnetic mushroom (freq bonus 8) The monster species that spawned more often: ministering shuddering forecasted (freq bonus 12) The monster species that spawned more often: breakoff force patch (freq bonus 18) The monster species that spawned more often: resharpened oblongish (freq bonus 42) The monster species that spawned more often: force hezrou (freq bonus 3) The monster species that spawned more often: super-old asshole teacher (freq bonus 6) The monster species that spawned more often: berserk ape (freq bonus 1) The monster species that spawned more often: helper mummy (freq bonus 10) The monster species that spawned more often: player zruty (freq bonus 12) The monster species that spawned more often: gnome friendloader (freq bonus 6) The monster species that spawned more often: thirst kraken (freq bonus 8) The monster species that spawned more often: riprap vampire (freq bonus 20) The monster species that spawned more often: visitorial licensure (freq bonus 12) The monster species that spawned more often: bashgul (freq bonus 12) The monster trait that was more common: monsters whose attacks dim you (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 6) The monster trait that was more common: monsters that collect items (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster species that never randomly spawned: walking green flower The monster species that never randomly spawned: dumb human The monster species that never randomly spawned: wimpy deep dragon The monster species that never randomly spawned: beset dragon The monster species that never randomly spawned: unid juggernaut The monster species that never randomly spawned: itchies The monster species that never randomly spawned: legion devil buzzer The monster species that never randomly spawned: lower ent The monster species that never randomly spawned: maud agent The monster species that never randomly spawned: arrogance The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: lead bullet ((null)) The RNG hath decreed that this item was never generated: cloth chain ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 20) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: heroic dragon scale shield (heroic dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 18) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 274) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 7) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 26) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: sand (soft) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: permacurse stone (gray) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: bar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: silver spell stone (gray) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 3) Trap randomization happened for 1 in 477 traps Next attribute increase check would have come at turn 624 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having peacevision (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of potion of urine, scroll of bullshit and wand of summon sexy girl Your deity was wand of summon sexy girl The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of enchant armor (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of healing (THERESA FLAUSCHEBUESCHEL MAY) scroll of mana (CROWDED OF BODY IN FLUFFY WATAGE) scroll of phase door (WAND OF SPEED PLAYER) scroll of standard id (NYEHEHE) scroll of cure (THE AI IS OUTWITTING THE HUMANS) * scroll of extra healing (EDO MATIESTO) * scroll of greater mana restoration (SCENTFUL PERFUME) Spellbooks spellbook of healing (governmental) spellbook of detect food (dark green) Potions * potion of water (clear) potion of oil (St.John's Wort) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.