porkman, chaotic male redguardian Priest ----------------------- |.....................| |..................$..| ......................| |......K.......@d.....| ---------------.------- [Porkman the Aspirant] St9 Dx8 Co11 In6 Wi9 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt80/1360 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 174 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 44% chance Wand drop chance was reduced to 83% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 79% Tool drop chance was reduced to 64% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 60% of the time only The following skill could not be trained at all: dagger The following skill was limited to basic proficiency: dart The following skill was limited to expert proficiency: firearms The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46407 Monster spawn increase reached its maximum at turn 104354 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2533970 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: smg turret (freq bonus 4) The monster species that spawned more often: nasty hc girl (freq bonus 12) The monster species that spawned more often: not a shade (freq bonus 18) The monster species that spawned more often: speedily calculating (freq bonus 8) The monster species that spawned more often: partner skippering (freq bonus 6) The monster species that spawned more often: elder golden dragon (freq bonus 24) The monster species that spawned more often: young stone dragon (freq bonus 6) The monster species that spawned more often: sister of some weird guy (freq bonus 2) The monster species that spawned more often: child nurse (freq bonus 4) The monster species that spawned more often: marysue turret (freq bonus 6) The monster species that spawned more often: salamander shaman (freq bonus 2) The monster species that spawned more often: uret force fungus (freq bonus 4) The monster species that spawned more often: spherical bulb (freq bonus 9) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 6) The monster species that spawned more often: xerp (freq bonus 4) The monster species that spawned more often: chargeable vocative pouter (freq bonus 12) The monster species that spawned more often: sacramentor (freq bonus 5) The monster species that spawned more often: earth hound (freq bonus 24) The monster species that spawned more often: scrolling vortex (freq bonus 3) The monster species that spawned more often: nova opulence (freq bonus 8) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster species that never randomly spawned: podded scratch The monster species that never randomly spawned: taker mushroom The monster species that never randomly spawned: random cockatrice The monster species that never randomly spawned: bramble patch The monster species that never randomly spawned: part golem The monster species that never randomly spawned: young adult stone dragon The monster species that never randomly spawned: petty giant ant The monster species that never randomly spawned: plague eater The monster species that never randomly spawned: mill worm The monster species that never randomly spawned: frost beast The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: giant foot (feetsy) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 5) The RNG hath decreed that this item was generated more often: noisy boots (marji shoes, freq bonus 19) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 18) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 14) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 5) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 10) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 8) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 5) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 4) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 23) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: stalactite (pernicious) The RNG hath decreed that this trap was always invisible: contamination trap The RNG hath decreed that this trap was generated more often: monster glyph trap (freq bonus 3) The spell school whose books are more common was divination spells (freq bonus 18) Trap randomization happened for 1 in 408 traps Next attribute increase check would have come at turn 1116 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having peacevision (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Human Rights Progression The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (381) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of teleportation (MEAD NI NAJAP) scroll of healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of mana (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of phase door (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of standard id (BAYARD WENZEL) scroll of cure (KIRJE) * scroll of extra healing (AKARNACHTHAS) * scroll of greater mana restoration (SMALLER3 SMALLER3 SMALLER3) Spellbooks spellbook of healing (hellish) spellbook of wizard lock (pocket) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.