porkman, chaotic male redguardian Priest ------------------ |................| |................| |.............@f$| ------------------ [Porkman the Aspirant] St6 Dx8 Co10 In4 Wi9 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: detect monsters Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 59% Ring drop chance was reduced to 92% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 47% Implant drop chance was reduced to 98% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 79% Food drop chance was reduced to 76% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: form II (Makashi) The following skill was limited to skilled proficiency: paddle The following skill became untrainable if you tried to train it too early: quarterstaff (turn 52) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 22726) The following skill became harder to train at higher skill levels: polymorphing Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47781 Monster spawn increase reached its maximum at turn 147823 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4848354 The monster class that cannot be genocided was blob The monster class that was spawned more often: mummy (freq bonus 3) The monster species that spawned more often: iguanechaun (freq bonus 16) The monster species that spawned more often: fiishing rod (freq bonus 72) The monster species that spawned more often: magic-colored wort (freq bonus 14) The monster species that spawned more often: Lucia (freq bonus 10) The monster species that spawned more often: porter yellow light (freq bonus 12) The monster species that spawned more often: bisecting dewclaw interrelating tavern supplanted (freq bonus 24) The monster species that spawned more often: swight (freq bonus 12) The monster species that spawned more often: sandstone man (freq bonus 10) The monster species that spawned more often: revolutionist outlaying overshadowing (freq bonus 12) The monster species that spawned more often: mk2 cloll (freq bonus 12) The monster species that spawned more often: ixitxachitl (freq bonus 4) The monster species that spawned more often: miter (freq bonus 10) The monster species that spawned more often: navy force patch (freq bonus 14) The monster species that spawned more often: capriciously apelike kittening omit (freq bonus 10) The monster species that spawned more often: tracer (freq bonus 30) The monster species that spawned more often: blargg (freq bonus 18) The monster species that spawned more often: umbral hulk (freq bonus 4) The monster species that spawned more often: petty inka woman (freq bonus 8) The monster species that spawned more often: giant camel (freq bonus 16) The monster species that spawned more often: metallic jelly (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 3) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster species that never randomly spawned: hell bitch The monster species that never randomly spawned: death zruty The monster species that never randomly spawned: photo unapproving The monster species that never randomly spawned: Consti The monster species that never randomly spawned: telegenic inflow The monster species that never randomly spawned: aggravated laser The monster species that never randomly spawned: ghoul caster The monster species that never randomly spawned: poison giant The monster species that never randomly spawned: dark young of Shub-Niggurath The monster species that never randomly spawned: telepathically pearl The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: lock manipulation (castle) The RNG hath decreed that this item was never generated: implant of absorption (saintly) The RNG hath decreed that this item was never generated: wimpiness (poofy) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: farming (NATURE PRESERVATION AND ALL THAT) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: feminism dragon scales ((null)) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 46) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 16) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 15) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 4) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 7) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 10) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 5) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 8) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 10) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 7) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: implant of queeb butt (ass) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: block-heeled sandal ((null)) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 4) Trap randomization happened for 1 in 377 traps Next attribute increase check would have come at turn 1923 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was B-a-a-l The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of identify (NOTHINGOFFPULL) scroll of healing (ROBBER BUS) scroll of mana (YERXA) scroll of phase door (PROFUSE WAXWORKS) scroll of standard id (MR TONES WILD RIDE) scroll of cure (MUCH THEEF VERY ROCK) * scroll of extra healing (SERO GRIUS) * scroll of greater mana restoration (VO FACIAM) Spellbooks spellbook of healing (legit) spellbook of resist sleep (actionistic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.