porkman, chaotic male redguardian Priest ----------.--- |............| |............| |............| |............| |............| |........d...| |............| |............| |............| |............| |............| |..@.........| -------------- [Porkman the Aspirant] St12 Dx6 Co10 In12 Wi15 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP25(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1520 T23 Latest messages The green play figure bites you! [-1 -> 26] The little dog bites the green play figure. The green play figure is killed! What do you want to drink? [de or ?*.] The water is contaminated! Perhaps it is runoff from the nearby Pork Kebab farm. [-1 -> 26] The fountain dries up! The cave goblin hits you! [-1 -> 25] What do you want to drink? [de or ?*] That is a silly thing to drink. What do you want to drink? [de or ?*] That is a silly thing to drink. The little dog misses the cave goblin. (3x) The little dog bites the cave goblin. The cave goblin is killed! The little dog eats an uncursed cave goblin corpse {400}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision Scroll identification only worked 100 times out of 281 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 46 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 48% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: sling The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: sexy flats The following skill became untrainable after a while: gun control (turn 43607) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 18171) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62163 Monster spawn increase reached its maximum at turn 233919 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1047150 The monster class that cannot be genocided was vortex The monster species that spawned more often: furloughing phlox (freq bonus 9) The monster species that spawned more often: reversionist sputter principal (freq bonus 4) The monster species that spawned more often: drug abuser (freq bonus 9) The monster species that spawned more often: rhapsodist unary (freq bonus 4) The monster species that spawned more often: thematic fire elemental (freq bonus 6) The monster species that spawned more often: undead murderer (freq bonus 4) The monster species that spawned more often: centaur rustlord (freq bonus 40) The monster species that spawned more often: grey orc (freq bonus 2) The monster species that spawned more often: Eheieh AGLA, Prince of Void (freq bonus 2) The monster species that spawned more often: giant brown bat (freq bonus 3) The monster species that spawned more often: ogre emperor (freq bonus 3) The monster species that spawned more often: dragonbreath nymph (freq bonus 28) The monster species that spawned more often: ensile hardtop spinoff (freq bonus 8) The monster species that spawned more often: metal scorpion (freq bonus 24) The monster species that spawned more often: force fire giant (freq bonus 9) The monster species that spawned more often: greneuvenic topmodel (freq bonus 12) The monster species that spawned more often: tsetse fly (freq bonus 24) The monster species that spawned more often: antler meatiest (freq bonus 12) The monster species that spawned more often: lamp golem (freq bonus 8) The monster species that spawned more often: pink mewlip (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 4) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster species that never randomly spawned: dork unicorn The monster species that never randomly spawned: minuscule permamimic The monster species that never randomly spawned: birdon The monster species that never randomly spawned: trifocal specificity The monster species that never randomly spawned: starlich The monster species that never randomly spawned: cursed mummy The monster species that never randomly spawned: contamination stalk The monster species that never randomly spawned: devastation tensest The monster species that never randomly spawned: old blue dragon The monster species that never randomly spawned: imputable ambulated The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: maximum damage stone (gray) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 20) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 30) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 2) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 4) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 16) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 98) The RNG hath decreed that this item was always generated cursed: evil dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: water bolt (accusory) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: autopilot trap (freq bonus 5) Trap randomization happened for 1 in 703 traps Next attribute increase check would have come at turn 855 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 3 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having a sight bonus (0) Your chance to block was 21% You had 1517 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Yacatect of Wealth, Itzpalt of Element and Lulwy of Wind Your deity was Lulwy of Wind The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (513) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of enchant armor (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) scroll of healing (MAND PENDING MAGIC SPELL) scroll of mana (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) scroll of phase door (A ZA Z0 9) scroll of standard id (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of cure (ZUKKO MY GOOK) * scroll of extra healing (POUCH TSCHCKTSCHCK) * scroll of greater mana restoration (EROGENOUS KATIA NOISES) Spellbooks spellbook of healing (cyan) spellbook of wizard lock (dripping) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 6 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (4 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,