porkman, chaotic male redguardian Priest --------.--- |......@`..| |.......d..| +..........| |.........Z| |..........| ------b----- [Porkman the Aspirant] St6 Dx7 Co10 In7 Wi15 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1170 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 219 Ring drop chance was reduced to 82% Wand drop chance was reduced to 48% Weapon drop chance was reduced to 82% Food drop chance was reduced to 90% The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: shield The following skill became untrainable if you tried to train it too early: protection spells (turn 25) The following skill became untrainable if you tried to train it too early: crossbow (turn 22) The following skill became untrainable after a while: chaos spells (turn 48084) The following skill couldn't be trained before a certain turn number is reached: dart (turn 61081) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64555 Monster spawn increase reached its maximum at turn 401711 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1286076 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: hide decidual (freq bonus 18) The monster species that spawned more often: sweet thick girl (freq bonus 27) The monster species that spawned more often: bawdry dybbuk (freq bonus 32) The monster species that spawned more often: shotty pudding (freq bonus 18) The monster species that spawned more often: exchanging shingly (freq bonus 10) The monster species that spawned more often: Kati's high-heeled boot (freq bonus 12) The monster species that spawned more often: pignorated eminency (freq bonus 12) The monster species that spawned more often: weave spider (freq bonus 40) The monster species that spawned more often: lusty hacksawed cindered (freq bonus 7) The monster species that spawned more often: female hull (freq bonus 6) The monster species that spawned more often: evil mushroom (freq bonus 8) The monster species that spawned more often: petty nalfeshnee (freq bonus 30) The monster species that spawned more often: emptily leanly (freq bonus 8) The monster species that spawned more often: crimson mold (freq bonus 10) The monster species that spawned more often: hellhole force patch (freq bonus 12) The monster species that spawned more often: mad alchemist (freq bonus 18) The monster species that spawned more often: dandification subtracting (freq bonus 24) The monster species that spawned more often: sanguine growth (freq bonus 24) The monster species that spawned more often: neurophysiological unintellectual chomping (freq bonus 10) The monster species that spawned more often: brown spore (freq bonus 16) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 4) The monster species that never randomly spawned: 5K guy The monster species that never randomly spawned: ebony spore The monster species that never randomly spawned: bugbear graining wharfed The monster species that never randomly spawned: preamble libellously The monster species that never randomly spawned: phase spore The monster species that never randomly spawned: magnetic fungus The monster species that never randomly spawned: etiologically flamboyance The monster species that never randomly spawned: petro mimic The monster species that never randomly spawned: nirvanic disincorporation prelimiting The monster species that never randomly spawned: angry prostitute The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: movemork stone (gray) The RNG hath decreed that this item was never generated: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 16) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 25) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 17) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 4) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 90) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 2) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 7) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 10) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 7) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 5) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this trap was always invisible: miguc trap The RNG hath decreed that this trap was generated more often: nurse trap (freq bonus 4) Trap randomization happened for 1 in 526 traps Trap difficulty was increased by 95 Next attribute increase check would have come at turn 310 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tenderness, Beautifulness and Disgustingness Your deity was Disgustingness The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (558) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of gold detection (FINNING SPIDGET) scroll of healing (I HEARD YOU WERE SLEEPING THERE) scroll of mana (SALIQUAS) scroll of phase door (ARCHENTECHTHA) scroll of standard id (LOELLEL IHR SPERRERFRITZES) scroll of cure (ABOR EFECTOR) * scroll of extra healing (MUNCH MUNCH) * scroll of greater mana restoration (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) Spellbooks spellbook of healing (spacious) spellbook of force bolt (turquoise) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.