porkman, chaotic male redguardian Priest --.---------- |@..d.......| |&..........| |..n........| |..<........| |...........| ------------- [Porkman the Aspirant] St11 Dx9 Co13 In11 Wi14 Ch11 PriRedMalCha S42 Dlvl:1 $0 HP-1(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/8 Wt40/1610 T11 Stn Latest messages What do you want to drink? [de or ?*.] This water's no good! What do you want to drink? [de or ?*.] You see an image of someone stalking you. But it disappears. What do you want to drink? [de or ?*.] An angry demon climbs out of the fountain... What do you want to drink? [de or ?*.] You attract a water nymph! Pustulence reaches out, and you feel fever and chills. You feel a slight illness. [-16 -> 12] Pustulence touches you! You stagger... [-5 -> 7] What do you want to drink? [de or ?*.] This water gives you bad breath! Pustulence reaches out, and you feel fever and chills. You feel a slight illness. You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: scent view Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 10% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 83% Food drop chance was reduced to 94% The following skill could not be trained at all: morning star The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: techniques (turn 90) The following skill became untrainable after a while: martial arts (turn 44677) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 48207) Heavy curses were more common by 11% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 93805 Monster spawn increase reached its maximum at turn 211177 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1017684 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: slumber sphere (freq bonus 12) The monster species that spawned more often: vulture (freq bonus 3) The monster species that spawned more often: spea banger (freq bonus 6) The monster species that spawned more often: animated dagger (freq bonus 16) The monster species that spawned more often: levitation apostrophize (freq bonus 9) The monster species that spawned more often: magistrate (freq bonus 8) The monster species that spawned more often: soddenly observational (freq bonus 4) The monster species that spawned more often: psycho turret (freq bonus 12) The monster species that spawned more often: mitigator upturn (freq bonus 2) The monster species that spawned more often: hispeed chicken (freq bonus 24) The monster species that spawned more often: lava lover (freq bonus 3) The monster species that spawned more often: devilish potato (freq bonus 2) The monster species that spawned more often: dim beam (freq bonus 6) The monster species that spawned more often: woodman davenport lexicographer (freq bonus 16) The monster species that spawned more often: undead swarm permamimic (freq bonus 8) The monster species that spawned more often: mongrel immured doyly purplish (freq bonus 4) The monster species that spawned more often: petro force fungus (freq bonus 5) The monster species that spawned more often: beige warp patch (freq bonus 2) The monster species that spawned more often: rod permamimic (freq bonus 3) The monster species that spawned more often: aimless-looking merchant (freq bonus 4) The monster trait that was more common: unique monsters (freq bonus 6) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 3) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster species that never randomly spawned: aboveboard cultivatable abortive unfruitful The monster species that never randomly spawned: freemason initiate The monster species that never randomly spawned: envious erinys The monster species that never randomly spawned: clicking spore The monster species that never randomly spawned: ballet foreshortened bourse The monster species that never randomly spawned: ginni The monster species that never randomly spawned: anguish worm The monster species that never randomly spawned: tight giant The monster species that never randomly spawned: theatrically proclerical The monster species that never randomly spawned: wimpy emerald dragon The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: heavy paper ball ((null)) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 15) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 13) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 6) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of winter (energizing, freq bonus 3) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 27) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: negative dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 17) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 45) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: novice hammer ((null)) The RNG hath decreed that this trap was always invisible: piercing beam trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 4) Trap randomization happened for 1 in 365 traps Trap difficulty was increased by 5 Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You were stunned (38) You had not decided on your sexuality yet You were prevented from having scent view (0) Your chance to block was 21% You saw invisible You had 1472 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tariru, FIQ and Demo Your deity was Demo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (170) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X LIMIT(0) blessing 1X LIMIT(0) spirituality check 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor robe (yellow robe) Scrolls scroll of destroy armor (POOFY IS NOT AN INSULT) scroll of healing (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) scroll of mana (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) scroll of phase door (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of standard id (SUN FALL FROM SKY) scroll of cure (RECOVER BY SMEEL) * scroll of extra healing (RAGE CAN ADD POWER) * scroll of greater mana restoration (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) Spellbooks spellbook of healing (poultry) spellbook of resist poison (hugging) Potions * potion of water (clear) Wands wand of summon undead (cedar) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 5 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...