porkman, chaotic male redguardian Priest ---------- |.....rf.. |.....r@.| ---------- [Porkman the Aspirant] St11 Dx8 Co7 In3 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 186 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 71% Wand drop chance was reduced to 86% Implant drop chance was reduced to 95% Weapon drop chance was reduced to 61% Tool drop chance was reduced to 83% Food drop chance was reduced to 71% The following skill could not be trained at all: devices The following skill was limited to basic proficiency: sexy flats The following skill was limited to skilled proficiency: scimitar The following skill became untrainable if you tried to train it too early: mace (turn 6) Heavy curses were more common by 9% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75485 Monster spawn increase reached its maximum at turn 177488 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6738888 The monster class that cannot be genocided was major demon The monster species that spawned more often: periodontia intermarrying (freq bonus 2) The monster species that spawned more often: flax woman (freq bonus 2) The monster species that spawned more often: heinously import (freq bonus 8) The monster species that spawned more often: Inu Yasha (freq bonus 12) The monster species that spawned more often: small troll (freq bonus 24) The monster species that spawned more often: crevasse lemming (freq bonus 2) The monster species that spawned more often: hard blue jelly (freq bonus 3) The monster species that spawned more often: persecution shaped (freq bonus 8) The monster species that spawned more often: roh demon (freq bonus 2) The monster species that spawned more often: blank spore (freq bonus 8) The monster species that spawned more often: cyan dragon (freq bonus 3) The monster species that spawned more often: undead murderer (freq bonus 9) The monster species that spawned more often: rhydon (freq bonus 2) The monster species that spawned more often: preexpose herbarium gipper (freq bonus 6) The monster species that spawned more often: ringmaster culture pawning hieratically (freq bonus 12) The monster species that spawned more often: shadow master (freq bonus 9) The monster species that spawned more often: fake stalk (freq bonus 18) The monster species that spawned more often: mana wort (freq bonus 20) The monster species that spawned more often: greater ice spawn (freq bonus 2) The monster species that spawned more often: prick rat (freq bonus 18) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 3) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 4) The monster trait that was more common: monsters with cold resistance (freq bonus 4) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 6) The monster species that never randomly spawned: blooddrink bat The monster species that never randomly spawned: hedrow zombie The monster species that never randomly spawned: virulent locust The monster species that never randomly spawned: fiendish goblin The monster species that never randomly spawned: bone beetle The monster species that never randomly spawned: sue force fungus The monster species that never randomly spawned: zombie girl The monster species that never randomly spawned: suxxor mimic The monster species that never randomly spawned: predictor untruthfully maneuver The monster species that never randomly spawned: man of Harad The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 9) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 3) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 6) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 3) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: tar chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 3) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 10) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 90) The RNG hath decreed that this item was always generated cursed: volcanic broadsword ((null)) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: nexusport (scrambled) The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray) The RNG hath decreed that this item was always generated cursed: force stone (gray) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: shuffle monster (misked) The RNG hath decreed that this trap was always invisible: uninformation trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 5) The spell school whose books are more common was attack spells (freq bonus 20) Trap randomization happened for 1 in 291 traps Next attribute increase check would have come at turn 135 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Moradin, Dumathoin and Abbathor Your deity was Abbathor The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (178) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of destroy armor (ITS ALL MINE) scroll of healing (IDE BY 0) scroll of mana (BITING WITH COOL TUSK MAYBE FREEZED) scroll of phase door (ANGULAR SIGN) scroll of standard id (MEROUMI ALDA ZAO BLATHAMMACHOTH PHRIXA) scroll of cure (MERKELDAEMMERUNG) * scroll of extra healing (YOUR INSIDE IS MADE OF MUD) * scroll of greater mana restoration (ELL HUROZUNTEL WHOTISPECI) Spellbooks spellbook of healing (vaporized) spellbook of resist sleep (pageless) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.