porkman, chaotic male redguardian Priest ### #@# #-# [Porkman the Aspirant] St11 Dx9 Co17 In7 Wi16 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1770 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 58% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 54% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 80% Armor drop chance was reduced to 51% Tool drop chance was reduced to 81% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 87% of the time only The following skill was trained at half the usual rate: knife The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: protection spells The following skill became untrainable after a while: healing spells (turn 51168) The following skill became harder to train at higher skill levels: saber Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 94411 Monster spawn increase reached its maximum at turn 267067 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1892810 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: victrebell (freq bonus 6) The monster species that spawned more often: steered procreativity (freq bonus 48) The monster species that spawned more often: noggin wrinkle (freq bonus 18) The monster species that spawned more often: purposing rationalizer (freq bonus 6) The monster species that spawned more often: water patch (freq bonus 8) The monster species that spawned more often: The Smith (freq bonus 88) The monster species that spawned more often: ettin zombie (freq bonus 42) The monster species that spawned more often: great shimmering dragon (freq bonus 24) The monster species that spawned more often: obligating based ragwort (freq bonus 42) The monster species that spawned more often: vampire lich (freq bonus 18) The monster species that spawned more often: sadistic prostitute (freq bonus 14) The monster species that spawned more often: acid force fungus (freq bonus 36) The monster species that spawned more often: feminism ray (freq bonus 6) The monster species that spawned more often: veal currie (freq bonus 42) The monster species that spawned more often: unhealthy growth (freq bonus 16) The monster species that spawned more often: nether colony (freq bonus 12) The monster species that spawned more often: coins of fools gold (freq bonus 12) The monster species that spawned more often: performaid bloodress (freq bonus 18) The monster species that spawned more often: hobbit spellbeller (freq bonus 18) The monster species that spawned more often: ice tulip (freq bonus 42) The monster trait that was more common: monsters that count as mind flayers (freq bonus 5) The monster species that never randomly spawned: undecided arvt lich The monster species that never randomly spawned: iron boar The monster species that never randomly spawned: hew feistier deprogramming vivisection aboil The monster species that never randomly spawned: dim star The monster species that never randomly spawned: stardust spore The monster species that never randomly spawned: weird fume The monster species that never randomly spawned: Bueuer The monster species that never randomly spawned: yellow faerie The monster species that never randomly spawned: Isis The monster species that never randomly spawned: dark woman The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: feminism dragon scale mail ((null)) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: using hazard (wiseguy) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 3) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 32) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 7) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 39) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 7) The RNG hath decreed that this item was generated more often: ether hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 6) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 4) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 10) The RNG hath decreed that this item was always generated cursed: leadbar ((null)) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: weighting gauntlets (lead gloves) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this trap was always invisible: antisearch trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 2) Trap randomization happened for 1 in 404 traps Next attribute increase check would have come at turn 101 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having dimmopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (226) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of destroy armor (SONIC VALHOG 3 AND KNUCKLES) scroll of healing (PHOL ENDE WODAN) scroll of mana (SNAPE KILLED DUMBLEDORE) scroll of phase door (MASKELLI EREKISIPHTHE IABEZEBYTH) scroll of standard id (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of cure (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT) * scroll of extra healing (BYE BITCH) * scroll of greater mana restoration (DER GROESSTE LAG DES JAHRHUNDERTS) Spellbooks spellbook of healing (square white) spellbook of resist poison (underworld) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.