porkman, chaotic male redguardian Priest ------------ ............ -------- |.$.................+ |........%........@.| |..................f| ....................| --------------------- [Porkman the Aspirant] St9 Dx6 Co16 In3 Wi13 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1580 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: infravision You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 546 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 70% Wand drop chance was reduced to 92% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 71% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: symbiosis The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: enchantment spells The following skill became harder to train at higher skill levels: shield Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23791 Monster spawn increase reached its maximum at turn 162247 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 575505 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: umber hulk (freq bonus 8) The monster species that spawned more often: hummerhorn (freq bonus 22) The monster species that spawned more often: mood cube (freq bonus 18) The monster species that spawned more often: Liljana (freq bonus 10) The monster species that spawned more often: algeria ophthalmologic (freq bonus 44) The monster species that spawned more often: inside outer (freq bonus 40) The monster species that spawned more often: surviver suppositive antipersonnel (freq bonus 54) The monster species that spawned more often: giant white mouse (freq bonus 40) The monster species that spawned more often: undead mimic (freq bonus 9) The monster species that spawned more often: wandering penguin (freq bonus 18) The monster species that spawned more often: leveling trove (freq bonus 36) The monster species that spawned more often: furious warp patch (freq bonus 30) The monster species that spawned more often: nettlier permeating (freq bonus 10) The monster species that spawned more often: breakoff fungus (freq bonus 10) The monster species that spawned more often: wererabbit (freq bonus 30) The monster species that spawned more often: putrid chicken (freq bonus 72) The monster species that spawned more often: down centaur (freq bonus 33) The monster species that spawned more often: black force patch (freq bonus 18) The monster species that spawned more often: diseased rat (freq bonus 33) The monster species that spawned more often: zendo hyperirritable (freq bonus 11) The monster species that spawned more often: sound hound (freq bonus 60) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster species that never randomly spawned: orange beetle The monster species that never randomly spawned: preestablished homesick The monster species that never randomly spawned: alchemy golem The monster species that never randomly spawned: quinoa The monster species that never randomly spawned: vacillating cybernation riverbed mast The monster species that never randomly spawned: ancient cyan dragon The monster species that never randomly spawned: red cap The monster species that never randomly spawned: mud-sprinkled warp patch The monster species that never randomly spawned: magic-colored wort The monster species that never randomly spawned: black warp fungus The RNG hath decreed that this item was never generated: simeout stone (gray) The RNG hath decreed that this item was never generated: implant of daring (felicitous) The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: implant of irrigation (celestial) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 14) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 6) The RNG hath decreed that this item was generated more often: roman sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 7) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 10) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 73) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 41) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 8) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 2) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 2) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 5) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: backfire (fadeless) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: spikerack ((null)) The RNG hath decreed that this item was always generated cursed: trash stone (gray) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 4) Trap randomization happened for 1 in 259 traps Next attribute increase check would have come at turn 1738 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Self-Polymorph The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (80) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of create monster (OUCH THAT REALLY HURT MY FEFES) scroll of healing (BUFF DEDEDE) scroll of mana (F R U E R) scroll of phase door (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of standard id (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of cure (I AM THE BEST) * scroll of extra healing (KNIRHS YMEV OLI) * scroll of greater mana restoration (RODNEYS TOWER CREATEMONSTER SPAMSPAMSPAM) Spellbooks spellbook of healing (red-listed) spellbook of resist poison (iranian) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.