porkman, chaotic male redguardian Priest ---.------------ ...............| |..............| |.......!......| |.....d........| # |......@........ .....................# ---------------- ............| # | [Porkman the Aspirant] St6 Dx5 Co7 In4 Wi14 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/990 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 19 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 96% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 90% Tool drop chance was reduced to 85% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 74% chance The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: flail (turn 9) The following skill became untrainable if you tried to train it too early: elemental spells (turn 7) The following skill became untrainable after a while: elemental spells (turn 50005) Heavy curses were more common by 37% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 99199 Monster spawn increase reached its maximum at turn 175732 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1550325 The monster class that cannot be genocided was light The monster species that spawned more often: outcried smuggling (freq bonus 2) The monster species that spawned more often: wetting elemental (freq bonus 12) The monster species that spawned more often: identified emplane (freq bonus 12) The monster species that spawned more often: infinitesimal difference (freq bonus 12) The monster species that spawned more often: master intrinsic eating permamimic (freq bonus 12) The monster species that spawned more often: brown missingno (freq bonus 9) The monster species that spawned more often: mean elven bastard (freq bonus 12) The monster species that spawned more often: pile of spiller coins (freq bonus 9) The monster species that spawned more often: +3 al barrier (freq bonus 3) The monster species that spawned more often: ghetto force fungus (freq bonus 6) The monster species that spawned more often: gallantry silvery (freq bonus 1) The monster species that spawned more often: tonal wart (freq bonus 6) The monster species that spawned more often: Yibb-Tstll, the Patient One (freq bonus 3) The monster species that spawned more often: collapsed dilapidating (freq bonus 1) The monster species that spawned more often: dwarf lord stonebreaker (freq bonus 2) The monster species that spawned more often: Eveline's sneaker (freq bonus 4) The monster species that spawned more often: graduate (freq bonus 20) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 20) The monster species that spawned more often: Crash Dows (freq bonus 4) The monster species that spawned more often: revenge slitter (freq bonus 8) The monster trait that was more common: monsters that wail (freq bonus 4) The monster species that never randomly spawned: Smaug the ADOM Hurthling The monster species that never randomly spawned: pointer cat The monster species that never randomly spawned: bright white stalk The monster species that never randomly spawned: celled warp patch The monster species that never randomly spawned: centaur sage The monster species that never randomly spawned: hill sliant The monster species that never randomly spawned: insecurity swang uncaring The monster species that never randomly spawned: killer squirrel The monster species that never randomly spawned: stardust growth The monster species that never randomly spawned: quickest trituration decahedra keyway The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 20) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 6) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 19) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 8) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 17) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 7) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 11) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 10) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 2) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 10) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 4) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 3) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: red spell stone (gray) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: discount action (cashed) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: trap of longing (freq bonus 3) The spell school whose books are more common was body spells (freq bonus 2) Trap randomization happened for 1 in 639 traps Next attribute increase check would have come at turn 895 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Morgoth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (216) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of rumor (EASY MODE ACTIVATE) scroll of healing (MIXING FUCK) scroll of mana (ROOT CANAL THERAPY) scroll of phase door (F R U E R) scroll of standard id (DYNA SOKO SUCK) scroll of cure (NR 9) * scroll of extra healing (SKYB) * scroll of greater mana restoration (SACRED TRANSPOSITIONS) Spellbooks spellbook of healing (fading) spellbook of detect food (paperback) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (32 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.