porkman, chaotic male redguardian Priest ---------------------- |....................| |....%...............| |....................| |....................| |@f..................| ...........%.........| |....................| -.----.--------------- [Porkman the Aspirant] St9 Dx6 Co6 In6 Wi16 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1110 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 71 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 54% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 99% Wand drop chance was reduced to 96% Weapon drop chance was reduced to 43% Armor drop chance was reduced to 94% Tool drop chance was reduced to 98% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 85% of the time only The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: bow The following skill became untrainable after a while: divination spells (turn 62167) The following skill became harder to train at higher skill levels: body spells Heavy curses were more common by 41% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 74997 Monster spawn increase reached its maximum at turn 263277 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 6680184 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: diaz gang member (freq bonus 12) The monster species that spawned more often: Whitlevel Kop (freq bonus 18) The monster species that spawned more often: lurker somewhere (freq bonus 18) The monster species that spawned more often: umbral dissembled contentiously parable mistitled vulgar (freq bonus 6) The monster species that spawned more often: lethe patch (freq bonus 15) The monster species that spawned more often: fruity zruty (freq bonus 6) The monster species that spawned more often: egg-laying mammal (freq bonus 1) The monster species that spawned more often: bind demon (freq bonus 6) The monster species that spawned more often: adventurer naga hatchling (freq bonus 16) The monster species that spawned more often: inviso trove (freq bonus 4) The monster species that spawned more often: companied interpret (freq bonus 18) The monster species that spawned more often: catapult ogre (freq bonus 4) The monster species that spawned more often: acid piercer (freq bonus 4) The monster species that spawned more often: brassish viscid stumblingly (freq bonus 4) The monster species that spawned more often: afternoon caller (freq bonus 12) The monster species that spawned more often: loyalest tentier (freq bonus 4) The monster species that spawned more often: mushroom (freq bonus 6) The monster species that spawned more often: cave vulture (freq bonus 18) The monster species that spawned more often: fucking slave (freq bonus 4) The monster species that spawned more often: matador quietism (freq bonus 8) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters that make loud noise (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster species that never randomly spawned: sword lich The monster species that never randomly spawned: rock gnome The monster species that never randomly spawned: web trapper The monster species that never randomly spawned: soft woman The monster species that never randomly spawned: Magdalena's stinking combat boot The monster species that never randomly spawned: Anita The monster species that never randomly spawned: midi gel The monster species that never randomly spawned: pink force fungus The monster species that never randomly spawned: manoeuvering glyceraldehyde The monster species that never randomly spawned: volt wort The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 13) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 10) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 13) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 8) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 10) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 4) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 14) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: heavy silver ball ((null)) The RNG hath decreed that this item was always generated cursed: null chain ((null)) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: web (freq bonus 6) Trap randomization happened for 1 in 456 traps Next attribute increase check would have come at turn 306 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Okawaru, Nemelex and Makhleb Your deity was Makhleb The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (58) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 22% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of identify (CHINTAI LOOKS LIKE A GIRL) scroll of healing (DEUTSCHLAND SUCHT DEN SUPERBUESCHEL) scroll of mana (TOIL AND TROUBLE) scroll of phase door (EZ WIN AMIRITE) scroll of standard id (FUCK THE LORD OF THE FUCKUBI) scroll of cure (YNORI ERUP) * scroll of extra healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) * scroll of greater mana restoration (PETENNABOUTHI PEPTOU BASI) Spellbooks spellbook of healing (threatening) spellbook of detect monsters (ochre) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.