porkman, chaotic male redguardian Priest ---------+--- |.....::....| |...........| |...........| |........@..| +.........f.| ------------- [Porkman the Aspirant] St9 Dx10 Co7 In10 Wi11 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1200 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stoned chilling Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 305 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 96% Armor drop chance was reduced to 77% Tool drop chance was reduced to 91% Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: shuriken The following skill became untrainable if you tried to train it too early: memorization (turn 255) The following skill couldn't be trained before a certain turn number is reached: lance (turn 49832) Sticky curses were more common by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61234 Monster spawn increase reached its maximum at turn 264535 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 812406 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: remap deplore epigon (freq bonus 20) The monster species that spawned more often: ghettoized closet packing exaggeration (freq bonus 36) The monster species that spawned more often: Miriam (freq bonus 8) The monster species that spawned more often: baal spy (freq bonus 5) The monster species that spawned more often: cobra overcapacity (freq bonus 8) The monster species that spawned more often: umbrae emoter burgling universal (freq bonus 8) The monster species that spawned more often: iffy ghost (freq bonus 48) The monster species that spawned more often: pidgeotto (freq bonus 24) The monster species that spawned more often: Officer Keelhauler (freq bonus 10) The monster species that spawned more often: Zuggotomoy (freq bonus 8) The monster species that spawned more often: gnoll (freq bonus 20) The monster species that spawned more often: cursor nymph (freq bonus 10) The monster species that spawned more often: decayed stalk (freq bonus 12) The monster species that spawned more often: spike piercer (freq bonus 18) The monster species that spawned more often: paralysator fly (freq bonus 8) The monster species that spawned more often: fumble centaur (freq bonus 10) The monster species that spawned more often: hogan crushed (freq bonus 15) The monster species that spawned more often: querulously funnier countably (freq bonus 16) The monster species that spawned more often: ironman ghost (freq bonus 8) The monster species that spawned more often: undead otaku (freq bonus 24) The monster trait that was more common: monsters that are amphibious (freq bonus 6) The monster trait that was more common: monsters that burble (freq bonus 6) The monster species that never randomly spawned: planetary force patch The monster species that never randomly spawned: autoshot pudding The monster species that never randomly spawned: wild one The monster species that never randomly spawned: sepulchre playacting The monster species that never randomly spawned: dire lion The monster species that never randomly spawned: kliuer The monster species that never randomly spawned: guts golem The monster species that never randomly spawned: rage scythe The monster species that never randomly spawned: smoldering lake The monster species that never randomly spawned: chief mind flayer The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: boss boots (rain boots) The RNG hath decreed that this item was never generated: null ball ((null)) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 126) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 10) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 189) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 12) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 18) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 5) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 2) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 12) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 2) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 6) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: line loss (linear) The RNG hath decreed that this item was always generated cursed: cryogenics (hostile) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: techcap trap (freq bonus 2) Trap randomization happened for 1 in 342 traps Next attribute increase check would have come at turn 1740 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shalla, Auroree and Fnordjar Your deity was Fnordjar The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (810) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of gold detection (ENEEDMORECOFFEE) scroll of healing (SAVE SOME POWER AFTER BEATTACK) scroll of mana (YOU REALLY BECOME STRONGER) scroll of phase door (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of standard id (MARIYA IS NOT A TERRAFORMER) scroll of cure (LITTLE STRAWBERRY ME BABY) * scroll of extra healing (SUS QUO SUM) * scroll of greater mana restoration (SENIL LELLARAP) Spellbooks spellbook of healing (ruled) spellbook of detect monsters (leafy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.