porkman, chaotic male redguardian Priest ---.----- |.....f.| |....@..| |.......| |.......| |.......| +......F| |.......| ------.-- [Porkman the Aspirant] St10 Dx9 Co10 In4 Wi15 Ch5 PriRedMalCha S6 Dlvl:1 $6 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! 6 gold pieces. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 141 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 33% chance Ring drop chance was reduced to 95% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 93% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: bare-handed combat The following skill was limited to basic proficiency: polymorphing The following skill was limited to expert proficiency: protection spells The following skill became untrainable after a while: elemental spells (turn 16176) The following skill couldn't be trained before a certain turn number is reached: shield (turn 25920) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14673 Monster spawn increase reached its maximum at turn 166975 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1248072 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: weremindflayer (freq bonus 14) The monster species that spawned more often: beautiful femmy (freq bonus 24) The monster species that spawned more often: Sofia (freq bonus 4) The monster species that spawned more often: strangulation undertone sufficer (freq bonus 84) The monster species that spawned more often: non-fatal bluescreen (freq bonus 8) The monster species that spawned more often: del monster (freq bonus 14) The monster species that spawned more often: seldom unselfishly hourly cobblestone (freq bonus 8) The monster species that spawned more often: percents secret car (freq bonus 56) The monster species that spawned more often: Clyde (freq bonus 36) The monster species that spawned more often: lurking raven (freq bonus 24) The monster species that spawned more often: blue warp patch (freq bonus 8) The monster species that spawned more often: spawned establisher (freq bonus 20) The monster species that spawned more often: great wyrm of elements (freq bonus 32) The monster species that spawned more often: greater claw bug (freq bonus 6) The monster species that spawned more often: moonbridge mage (freq bonus 24) The monster species that spawned more often: obesely utilitarian (freq bonus 12) The monster species that spawned more often: weezing (freq bonus 7) The monster species that spawned more often: acid beast (freq bonus 6) The monster species that spawned more often: arexina (freq bonus 9) The monster species that spawned more often: zookeeper (freq bonus 8) The monster trait that was more common: monsters that wait for you to come (freq bonus 1) The monster trait that was more common: monsters that burble (freq bonus 1) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 6) The monster trait that was more common: monsters that cause terrain terror (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 6) The monster trait that was more common: monsters that count as prince (freq bonus 3) The monster species that never randomly spawned: chess master The monster species that never randomly spawned: false bitch The monster species that never randomly spawned: punisher The monster species that never randomly spawned: roast goose The monster species that never randomly spawned: swimming consume The monster species that never randomly spawned: domestic dwarven mastah The monster species that never randomly spawned: metal fire ant The monster species that never randomly spawned: special warp patch The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: heavy troopa The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: ore mining (off-build) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: null chain ((null)) The RNG hath decreed that this item was never generated: terraforming (MARIYA IS NOT A TERRAFORMER) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: horse hop (birdy) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heavy tar ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 11) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 27) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 15) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 11) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 11) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: implant of prospering (realgar) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: pole lantern ((null)) The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming) The RNG hath decreed that this item was always generated cursed: using hazard (wiseguy) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: hard mode trap (freq bonus 1) Trap randomization happened for 1 in 743 traps Trap difficulty was increased by 5 Next attribute increase check would have come at turn 1123 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having quad attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Utu, Kossuth and Garyx Your deity was Garyx The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of teleportation (ULTRA BPLUSK ROUND 2) scroll of healing (SUDO ROOT) scroll of mana (DIE BEFORE YOUVE MOVED) scroll of phase door (RITSCHRATSCHRITSCHRATSCH) scroll of standard id (DOLLARIQHACK BRIBERY SIMULATOR) scroll of cure (LIFE RESTORATION) * scroll of extra healing (OH YOU ANNOYER) * scroll of greater mana restoration (NEW VALUE FOR NAME REJECTED) Spellbooks spellbook of healing (khaki) spellbook of knock (big) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.