porkman, chaotic male redguardian Priest -.---|-- |...d..| |...@..| .......| |......| -------- [Porkman the Aspirant] St6 Dx8 Co10 In5 Wi10 Ch4 PriRedMalCha S3 Dlvl:1 $3 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! p - a ! cursed windblown ring {0}. 3 gold pieces. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed scroll of teleportation {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (4:4) {0} i - a blessed finalized spellbook of resist sleep (0:1) {0} Potions d - 2 potions of holy water {0} e - 2 finalized potions of holy water {0} Rings p - a ! cursed ring of sickness resistance {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: psi resistance You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 158 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 69% Amulet drop chance was reduced to 85% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 90% The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: symbiosis (turn 1053) The following skill became untrainable after a while: body spells (turn 58814) Items were more likely to be generated cursed by 29% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55483 Monster spawn increase reached its maximum at turn 118159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1327734 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: Infested Ghaele (freq bonus 15) The monster species that spawned more often: Electrodini (freq bonus 8) The monster species that spawned more often: hecticly flooder highlighting township moralistically coagulator (freq bonus 8) The monster species that spawned more often: octarine patch (freq bonus 9) The monster species that spawned more often: iron wolf (freq bonus 36) The monster species that spawned more often: stockbroker inviable (freq bonus 12) The monster species that spawned more often: stepbrother curb (freq bonus 60) The monster species that spawned more often: unbigoted brandished (freq bonus 24) The monster species that spawned more often: everchanging ray (freq bonus 16) The monster species that spawned more often: stewed devilfish (freq bonus 4) The monster species that spawned more often: fat mimic (freq bonus 6) The monster species that spawned more often: hider spider (freq bonus 42) The monster species that spawned more often: dull patch (freq bonus 12) The monster species that spawned more often: cave springy (freq bonus 4) The monster species that spawned more often: fecundate immemorially (freq bonus 30) The monster species that spawned more often: bartizan inarguable (freq bonus 14) The monster species that spawned more often: renegotiable dismount (freq bonus 12) The monster species that spawned more often: stinking cloud (freq bonus 4) The monster species that spawned more often: glare spore (freq bonus 6) The monster species that spawned more often: bogyism yielded (freq bonus 10) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 8) The monster trait that was more common: monsters whose attacks dim you (freq bonus 6) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 4) The monster trait that was more common: monsters that have touch attacks (freq bonus 6) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 8) The monster trait that was more common: monsters that move like grid bugs (freq bonus 4) The monster species that never randomly spawned: emptily leanly The monster species that never randomly spawned: force quantum mechanic The monster species that never randomly spawned: high orc captain The monster species that never randomly spawned: sheep The monster species that never randomly spawned: glug demon The monster species that never randomly spawned: fireworm backfired The monster species that never randomly spawned: grave avenger The monster species that never randomly spawned: Kop Kchief The monster species that never randomly spawned: azure draconian The monster species that never randomly spawned: vitality trove The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: silver spell gloves (gameble gloves) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: petcat (wary) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: appearance shuffling stone (gray) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 15) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 181) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 20) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 13) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 7) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 19) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 1) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: feminism dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: dywypi stone (gray) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: implant of quickening (eburine) The RNG hath decreed that this trap was always invisible: checkerboard trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 8) Trap randomization happened for 1 in 702 traps Next attribute increase check would have come at turn 707 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falaris The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (483) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of teleportation (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of healing (I WANT TO HERB MY BIKE UP) scroll of mana (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of phase door (AMERICA FIRST NETHACK SECOND) scroll of standard id (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) scroll of cure (SPARKLING EDWARD CULLEN) * scroll of extra healing (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) * scroll of greater mana restoration (IDE BY 0) Spellbooks spellbook of healing (spacious) spellbook of resist sleep (deserted) Potions * potion of water (clear) Rings ring of sickness resistance (windblown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.