porkman, chaotic male redguardian Priest ------------------------------- |.@...........................| |..f................q.........| |.............................| --.---------------------------- [Porkman the Aspirant] St12 Dx7 Co11 In9 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1540 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: wallwalking Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 17 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 49% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 92% Armor drop chance was reduced to 74% Tool drop chance was reduced to 85% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: gun control The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: whip (turn 24) The following skill became untrainable after a while: occult spells (turn 25670) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 5197) Heavy curses were more common by 39% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 138132 Monster spawn increase reached its maximum at turn 316512 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 10820045 The monster class that cannot be genocided was golem The monster species that spawned more often: mystic fox (freq bonus 4) The monster species that spawned more often: trajectory whapped (freq bonus 3) The monster species that spawned more often: horde lemming (freq bonus 9) The monster species that spawned more often: appalachia eve cove (freq bonus 1) The monster species that spawned more often: siena mushroom (freq bonus 1) The monster species that spawned more often: unwelcome feeling (freq bonus 24) The monster species that spawned more often: Seraph of the Void (freq bonus 2) The monster species that spawned more often: little troll (freq bonus 3) The monster species that spawned more often: elder stargazer (freq bonus 18) The monster species that spawned more often: wimpy yellow dragon (freq bonus 12) The monster species that spawned more often: swarm nymph (freq bonus 32) The monster species that spawned more often: hundred handed one (freq bonus 12) The monster species that spawned more often: choeos mimic (freq bonus 4) The monster species that spawned more often: bought hogtied (freq bonus 8) The monster species that spawned more often: cortex (freq bonus 6) The monster species that spawned more often: steam-powered missile sentry (freq bonus 8) The monster species that spawned more often: shank turret (freq bonus 4) The monster species that spawned more often: eldritch wort (freq bonus 2) The monster species that spawned more often: perpetrator (freq bonus 2) The monster species that spawned more often: banyan monster (freq bonus 6) The monster trait that was more common: monsters with drain resistance (freq bonus 4) The monster species that never randomly spawned: digestolichen The monster species that never randomly spawned: wight The monster species that never randomly spawned: supervised unforgettable The monster species that never randomly spawned: dicey warp patch The monster species that never randomly spawned: skeleton warrior The monster species that never randomly spawned: deflagrating cramped The monster species that never randomly spawned: baby sky dragon The monster species that never randomly spawned: bloodshot eye The monster species that never randomly spawned: half-dragon zombie The monster species that never randomly spawned: ironical tonneaux venoming placebo alphabetically improbably The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: implant of pain (scintillating) The RNG hath decreed that this item was never generated: implant of vanilla (hellatial) The RNG hath decreed that this item was never generated: disenchantment (darkened) The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 13) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 15) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 7) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 8) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 33) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 2) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 21) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 16) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 9) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 29) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: sand (soft) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: implant of daring (felicitous) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: quicksand (deserted) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this trap was always invisible: brown spell trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 9) Trap randomization happened for 1 in 623 traps Next attribute increase check would have come at turn 1581 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Roger Staubach, Peyton Manning and Tom Brady Your deity was Tom Brady The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (565) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of remove curse (GANG ONE THROUGH FOUR) scroll of healing (NOTHING IS FAKE) scroll of mana (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) scroll of phase door (BFG 9000 OH YEAH) scroll of standard id (TRY HARD) scroll of cure (WEATHER GH-KISS) * scroll of extra healing (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) * scroll of greater mana restoration (LIFE RESTORATION) Spellbooks spellbook of healing (sparking) spellbook of wizard lock (sourcecode) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.