porkman, chaotic male redguardian Priest ---------- |..{.....| |..X.....| |.f.¯....| |.@....{.. ---------- [Porkman the Aspirant] St7 Dx11 Co12 In8 Wi15 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1330 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 47 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 68% Ring drop chance was reduced to 83% Wand drop chance was reduced to 97% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 76% Tool drop chance was reduced to 88% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 97% chance The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: techniques (turn 7) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 86910 Monster spawn increase reached its maximum at turn 199456 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1884174 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: inertia wort (freq bonus 27) The monster species that spawned more often: galling inoperable (freq bonus 36) The monster species that spawned more often: soft mold (freq bonus 10) The monster species that spawned more often: controverted prohibitively factorial scholium (freq bonus 28) The monster species that spawned more often: time machine (freq bonus 20) The monster species that spawned more often: starmie (freq bonus 20) The monster species that spawned more often: spring chicken (freq bonus 36) The monster species that spawned more often: beige missingno (freq bonus 14) The monster species that spawned more often: frogman guide (freq bonus 10) The monster species that spawned more often: powl orc (freq bonus 20) The monster species that spawned more often: crane fertilize (freq bonus 36) The monster species that spawned more often: ultra spider (freq bonus 6) The monster species that spawned more often: Gudrun's wedge sandal (freq bonus 15) The monster species that spawned more often: tear star (freq bonus 30) The monster species that spawned more often: steam automaton (freq bonus 12) The monster species that spawned more often: lawny rehired (freq bonus 36) The monster species that spawned more often: katchtain (freq bonus 10) The monster species that spawned more often: tank breaker (freq bonus 8) The monster species that spawned more often: falling ball dragon (freq bonus 15) The monster species that spawned more often: terri-terror (freq bonus 56) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 8) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 4) The monster species that never randomly spawned: stardust patch The monster species that never randomly spawned: fritting rewedding lapin bastinado glaive The monster species that never randomly spawned: genome cutback gusty schussed The monster species that never randomly spawned: petro mold The monster species that never randomly spawned: {:N The monster species that never randomly spawned: machinated jowled democracy The monster species that never randomly spawned: deep carp The monster species that never randomly spawned: blood barrier The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: trap growth The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: enhance breath (specific) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: implant of crap (sucker) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: preaching (actionistic) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 219) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 20) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 18) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 31) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 9) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 8) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 10) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 23) The RNG hath decreed that this item was always generated cursed: boiler kaboom (watered) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: bulky pourpoor ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this trap was always invisible: monster noise trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 12) The spell school whose books are more common was healing spells (freq bonus 20) Trap randomization happened for 1 in 723 traps Trap difficulty was increased by 10 Next attribute increase check would have come at turn 1722 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1021) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of fire (IEO BELPHENO) scroll of healing (SUPER MARIO SCHWULSHINE) scroll of mana (PERQUE SON ELS MESTRES) scroll of phase door (DEUTSCHLAND KANN KEIN DEUTSCH MEHR) scroll of standard id (AHORA HE ENCONTRADO MUNICIONES) scroll of cure (USER DEATH IMMINENT) * scroll of extra healing (MEAD NI NAJAP) * scroll of greater mana restoration (2018 SLEX WORLD CHAMPION IS TARIRU) Spellbooks spellbook of healing (inert) spellbook of detect food (fleecy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.