porkman, chaotic male redguardian Priest --------- ........$- ......| -....| |...@| |..f.| -....| .....| ......-- ------- [Porkman the Aspirant] St8 Dx5 Co16 In6 Wi14 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1560 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 26 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 125 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 214 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 50% chance Monsters only dropped their equipment with 93% chance Ring drop chance was reduced to 51% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: devices The following skill was limited to basic proficiency: short sword The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: attack spells (turn 96) The following skill became untrainable after a while: dart (turn 31048) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 61648) The following skill became harder to train at higher skill levels: searching Sticky curses were more common by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 102314 Monster spawn increase reached its maximum at turn 192118 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1134300 The monster class that cannot be genocided was piece of food The monster species that spawned more often: xan priest (freq bonus 3) The monster species that spawned more often: shattered fluoridation (freq bonus 16) The monster species that spawned more often: nearsightedly desk (freq bonus 4) The monster species that spawned more often: evil boomer (freq bonus 2) The monster species that spawned more often: hankie psaltry (freq bonus 16) The monster species that spawned more often: pet arena rubber (freq bonus 4) The monster species that spawned more often: minotaur matron (freq bonus 1) The monster species that spawned more often: large dog-man (freq bonus 12) The monster species that spawned more often: orange femmy (freq bonus 24) The monster species that spawned more often: topaz warp fungus (freq bonus 6) The monster species that spawned more often: pale force patch (freq bonus 3) The monster species that spawned more often: octarine mold (freq bonus 2) The monster species that spawned more often: tabbed coughing unnameable blackberry (freq bonus 4) The monster species that spawned more often: iron golem (freq bonus 6) The monster species that spawned more often: black mold (freq bonus 8) The monster species that spawned more often: ritualism tactile (freq bonus 18) The monster species that spawned more often: napalmed carbonator deceivable (freq bonus 4) The monster species that spawned more often: pedigree slutton (freq bonus 6) The monster species that spawned more often: dreadmaster (freq bonus 12) The monster species that spawned more often: fire-wock with me (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster species that never randomly spawned: disgracefully wisconsin pulsing unowned The monster species that never randomly spawned: ethereal drake The monster species that never randomly spawned: electro turret The monster species that never randomly spawned: homosexual emplaning The monster species that never randomly spawned: alfred lugging The monster species that never randomly spawned: sizzle naga The monster species that never randomly spawned: parlance demeriting The monster species that never randomly spawned: unleash grievingly The monster species that never randomly spawned: pain nurse The monster species that never randomly spawned: large dingo The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: training (chocolate) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: leather nunchiaku ((null)) The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 3) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 199) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 6) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 7) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 23) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 4) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 14) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 11) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: green gown ((null)) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: anti-teleportation (ruled) The RNG hath decreed that this item was always generated cursed: heavy brick ball ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: movemork trap (freq bonus 3) Trap randomization happened for 1 in 376 traps Next attribute increase check would have come at turn 702 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Atavus, Mellis and Infuscor Your deity was Infuscor The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (281) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of gold detection (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) scroll of healing (ELF VERY ACCURASY) scroll of mana (TU SCRONIUM ES) scroll of phase door (ZA WARUDO) scroll of standard id (OH YOU ANNOYER) scroll of cure (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) * scroll of extra healing (A HOT SINGLE MAHOU SHOUJO) * scroll of greater mana restoration (CLASH EM EXTENDED OF THE TITANS) Spellbooks spellbook of healing (acidic) spellbook of resist sleep (impregnated) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.