porkman, chaotic male redguardian Priest ---------- |.....@..| -....f...| +.......... |.........| ..........| --....$..-- |.......| --------- [Porkman the Aspirant] St7 Dx6 Co9 In6 Wi10 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1160 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 29% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 96% Tool drop chance was reduced to 40% Food drop chance was reduced to 94% Monster death drops spawned with only 94% chance The following skill could not be trained at all: long sword The following skill became untrainable if you tried to train it too early: morning star (turn 3) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 52663) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37617 Monster spawn increase reached its maximum at turn 330452 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11369885 The monster class that cannot be genocided was humanoid Today, this monster class was always generated invisible: naga The monster species that spawned more often: flutterbug (freq bonus 8) The monster species that spawned more often: junkmen succubi bacteria snooze aorta (freq bonus 4) The monster species that spawned more often: Katzou (freq bonus 9) The monster species that spawned more often: gisau (freq bonus 20) The monster species that spawned more often: chemical force patch (freq bonus 4) The monster species that spawned more often: oblongish open brine (freq bonus 4) The monster species that spawned more often: effeminate sentai (freq bonus 4) The monster species that spawned more often: vegetated molesting underhanded decontaminating (freq bonus 44) The monster species that spawned more often: tree warp patch (freq bonus 6) The monster species that spawned more often: Jane's dancing shoe (freq bonus 12) The monster species that spawned more often: adjectivally binge (freq bonus 2) The monster species that spawned more often: sunshine monkey (freq bonus 4) The monster species that spawned more often: female hull (freq bonus 30) The monster species that spawned more often: fata morgana (freq bonus 6) The monster species that spawned more often: bastard (freq bonus 18) The monster species that spawned more often: caustic blob (freq bonus 54) The monster species that spawned more often: colbran (freq bonus 18) The monster species that spawned more often: eastern mystic fox (freq bonus 4) The monster species that spawned more often: wax bee (freq bonus 2) The monster species that spawned more often: devious bastard (freq bonus 6) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 4) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 3) The monster species that never randomly spawned: walscholar The monster species that never randomly spawned: sane growth The monster species that never randomly spawned: giant ruby dragonfly The monster species that never randomly spawned: operandi degenerative The monster species that never randomly spawned: bleariest brainish connection The monster species that never randomly spawned: eggbeater encumbered brawling The monster species that never randomly spawned: outmaneuvered mucker The monster species that never randomly spawned: covfefe lich The monster species that never randomly spawned: flesh lancer The monster species that never randomly spawned: ten-footed snake The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: implant of dispatch (vodoun) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: violet lightsaber (lightsaber) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: artificial stone (gray) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 9) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 3) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 13) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 3) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 12) The RNG hath decreed that this item was generated more often: oilskin coif (glibskin helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 27) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 18) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: feminism (PINK IS A MANLY COLOR, freq bonus 11) The RNG hath decreed that this item was always generated cursed: implant of elusion (dense) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: one point shoot (magnum) The RNG hath decreed that this trap was always invisible: madeleine trap The RNG hath decreed that this trap was generated more often: highscore trap (freq bonus 4) Trap randomization happened for 1 in 83 traps Trap difficulty was increased by 42 Next attribute increase check would have come at turn 679 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Erevan Ilesere The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of identify (TSX IS A VARIANT AND NOT VANILLA) scroll of healing (THOBARRABAU MICHAEL MICHAEL OSIRIS PHOR PHORBA ABRIEL) scroll of mana (LARIEN TELPHONEYA) scroll of phase door (DEV LOST IT WITH THE URINE FETISH SHIT) scroll of standard id (YET ANOTHER SCROLL LABEL) scroll of cure (UGGELUGGELUGGEL) * scroll of extra healing (MUDDIED SLEUTH) * scroll of greater mana restoration (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) Spellbooks spellbook of healing (cork) spellbook of wizard lock (hungry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.