porkman, chaotic male redguardian Priest ---------- |........| |.......@| |......f.| |.....(..| |........| ---------- [Porkman the Aspirant] St11 Dx8 Co11 In6 Wi11 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1460 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 178 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 192 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 51% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 90% Potion drop chance was reduced to 86% Armor drop chance was reduced to 99% Food drop chance was reduced to 86% Monster death drops spawned with only 95% chance The following skill could not be trained at all: gun control The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 76) The following skill became untrainable after a while: spirituality (turn 42494) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 105744 Monster spawn increase reached its maximum at turn 183327 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1095252 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: jabberwock (freq bonus 9) The monster species that spawned more often: nutcracker rotating (freq bonus 48) The monster species that spawned more often: possessed sheep (freq bonus 30) The monster species that spawned more often: sentiency blob (freq bonus 20) The monster species that spawned more often: vulgarity elapsed bittern (freq bonus 33) The monster species that spawned more often: opposing who wolf (freq bonus 36) The monster species that spawned more often: unclosed vitality colluded (freq bonus 22) The monster species that spawned more often: obsolescent rallier (freq bonus 48) The monster species that spawned more often: religious nymph (freq bonus 78) The monster species that spawned more often: timbal sunny (freq bonus 36) The monster species that spawned more often: dishabille interviewer (freq bonus 20) The monster species that spawned more often: red wasp (freq bonus 60) The monster species that spawned more often: teal naga hatchling (freq bonus 39) The monster species that spawned more often: yellow ape (freq bonus 22) The monster species that spawned more often: shatterwater vortex (freq bonus 30) The monster species that spawned more often: plasma fungus (freq bonus 48) The monster species that spawned more often: death-on-a-stick (freq bonus 84) The monster species that spawned more often: microphone fetter (freq bonus 26) The monster species that spawned more often: xebec legged (freq bonus 22) The monster species that spawned more often: spew ghoul (freq bonus 112) The monster species that spawned more often: tear force patch (freq bonus 48) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 3) The monster trait that was more common: monsters that have no eyes (freq bonus 6) The monster species that never randomly spawned: moanful funded The monster species that never randomly spawned: shaped fungus The monster species that never randomly spawned: sloppy spore The monster species that never randomly spawned: japanese lady The monster species that never randomly spawned: chaos sorceror The monster species that never randomly spawned: master medium wall The monster species that never randomly spawned: fluctuating dax The monster species that never randomly spawned: blue naga hatchling The monster species that never randomly spawned: kolo turret The monster species that never randomly spawned: blah stepfather The monster class that always generated with extra speed: quadruped The monster class that more likely to generate with musable stuff: long worm tail The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: spec lance ((null)) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 17) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 16) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 19) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 4) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 21) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: ore mining (off-build) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: leather saber ((null)) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 6) Trap randomization happened for 1 in 498 traps Next attribute increase check would have come at turn 554 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Amon Ra, Hersifon and Mor Havoc Your deity was Mor Havoc The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of genocide (BUGGY DEBUGGED OPTIMIZED) scroll of healing (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) scroll of mana (TU SCRONIUM ES) scroll of phase door (THIS IS YOUR GRAVE) scroll of standard id (IUSTIO QUE PIS) scroll of cure (DPIEV WENWWSG UNNZMI) * scroll of extra healing (DEUTSCHLAND SUCHT DEN SUPERBUESCHEL) * scroll of greater mana restoration (BIRD STUNT IS BETTER) Spellbooks spellbook of healing (classy) spellbook of resist sleep (leather) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.